World: r3wp
[!REBOL3 GUI]
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shadwolf 20-Oct-2010 [3991] | problem with this kind of representation as a former small talk extensive programer is deeper you go in the specifications more blurry is you view ... it's like a melt of lot of boxes everywhere with arrows linking them to any direction ... that's pretty hard to handle ... |
Maxim 20-Oct-2010 [3992] | it can be.. with some compositing I've done I had hundreds of nodes in a single shelf... at some point we would do node art ;-) |
shadwolf 20-Oct-2010 [3993] | maxim it's noted ;) and i appreciate that we have somehow the same goal |
Maxim 20-Oct-2010 [3994] | (compositing as in Motion Pictire Visual effects ) |
shadwolf 20-Oct-2010 [3995] | I know I want the basic repitive task to be handle faster... then the other probleme is in a function setting a hierachy of calls .... |
GrahamC 20-Oct-2010 [3996] | to get the best result need async processes for each pipe in the graph |
Maxim 20-Oct-2010 [3997] | it goes beyond that... at the purely language level R2 was really limiting many things I wanted to do. view and AGG limitations where also very present in my tests. |
shadwolf 20-Oct-2010 [3998x2] | this aspect is not usefull on linear easy applicaitons very straight forwarded but on complexe application what comes first can be determining betwin a working application and a crashing application |
maybe somthing like a popup note when you passe your mouse over the node you have like an insight of the node contents and maybe a closer view to the links to arrows | |
Maxim 20-Oct-2010 [4000x2] | all I can say is that on a theoretical level it scales better than any other system out there... because using dynamically adapting networks of any kind, the structure has as much value as the rest. the fact that its also visual is just icing. |
also because these types of networks presents multiple concurrent states, you can do much more advanced problem solving than with objects and functions. | |
shadwolf 20-Oct-2010 [4002x4] | i like the ideal of rebol being able to gui draw iit's own gui ... in my opinion most of the interest using rebol hides there ... |
then how can we graphically represents it maybe the tree or node based representation isn't the best way that's why i want to speak with others and get several point of view on this topic ... | |
one pretty rare feature on illumination software creator is the hability to create applications for HAiku OS desktop (fork projet from beOS) | |
one thing that should be cool to should be the capability to export new feature item. Let say i create a splash screen ready to use window you just have to provide an image to it so new in my tool box i have this new "piece" of ready to use code it would be pretty fun to be able to exchange it to others ... | |
Maxim 20-Oct-2010 [4006] | these are called pools in elixir. :-) |
shadwolf 20-Oct-2010 [4007x2] | if those sharable items can be synchronised from a network source this should be really awsome... recently i saw google document was able to share document editions in live that's cool stuff too for an IDE to be able to discuss code and then co-write it ... |
i do'nt know if that way is applicable on large script probably not ... | |
Maxim 20-Oct-2010 [4009] | with elixir you can build google-wave like concurrent user apps with just a few nodes. then you can wrap them in a pool and just provide the pool as the data to another node. it is even project that we will be able to reverse-script a pool and provide its structure as an output, so that you can actually share the pool's structure in real time along with the data it is linked to. |
shadwolf 20-Oct-2010 [4010x2] | sorry i'm trying to imagine using such a tool to write an area_TC ... |
ok maxim ;) | |
Maxim 20-Oct-2010 [4012] | the reason I am working hard on the R3 OpenGL engine is that I want to be able to display hundreds of thousands of things in real-time, smoothly. |
shadwolf 20-Oct-2010 [4013] | yeah hardware acceleration is the only suitable way for that |
GrahamC 20-Oct-2010 [4014] | so this is just to program your dataflow engine? |
Maxim 20-Oct-2010 [4015] | people must understand that this effort is not just "for fun" I've been reading almost 4 hours a day on average on various topics so that the performance will be hard-core, at least the design will allow it to be sooner rather than after 15 rewrites. |
shadwolf 20-Oct-2010 [4016x5] | maxim in a near futur the APU will lead and rebol should be able to adapt to that hardware change fast ... And benefit from it |
I think in graphic application the overall look is very important ... | |
i like the gem like display of elixir | |
on you screen what puzzles me is that it seems to have 2 groups of gems in relation but without any relation or execution order/depency betwin those 2 groups... | |
i understand this pic can represent an ongoing work ;) | |
Maxim 20-Oct-2010 [4021x2] | its to program a completely new OS design which was tought of 15 years before terms like "the cloud" became buzzwords. In this system, there is no concept of cloud as a difference in your day to day work and play. in elixir, you are not on or in *a* cloud, the idea is that everything we relate to *is* a cloud. from the button which you click on (which is part of the application's cloud) to the current definition of servers that process services. in fact, in elixir, the button state of your application can become input data for ANY other node. be it in the app, or within a single integer variable sitting in a process queue on a server... its the same interface to link them than to create a new thread. there are basically no differences. |
yes, you can have several unrelated sets, just like you have unrelated apps or files on your current computer :-) | |
shadwolf 20-Oct-2010 [4023] | ok and here i'm lost ;) |
Maxim 20-Oct-2010 [4024] | the line between data, process and structure is blurred into one and the same system. |
shadwolf 20-Oct-2010 [4025x2] | yeah |
that like the rebol.org in a potential 10 ... some step forward the rebol/desktop concept ... those idea of distributing or lets say shared code repository is just facinating ... so much more can be done in that scope | |
Maxim 20-Oct-2010 [4027] | glass v2 already proves the interface can be a cloud of nodes... I just shipped my first 400kb glass based app to a client two hours ago. it can scale to 200mb of nodes and data editing people softs' incredily lame SQLserver DB setup. |
shadwolf 20-Oct-2010 [4028] | nice |
Maxim 20-Oct-2010 [4029x2] | although at some point it gets really slow because of the limits of R2... it just chugs along never *EVER* breaking about even though at some point I've got about 50000 nodes talking to each other. actually, the only thing that does constantly break a part is everything which isn't representable as nodes... like events, and input data files which I must read and convert into nodes, which get connected directly to the interface. |
anyhow... back to OpenGL in R3 ;-) | |
shadwolf 20-Oct-2010 [4031x5] | ok |
i saw your first teapot picture any improvements since then ? | |
i will try to think this more i like the idea of having a fast view uppon rebol script as a view boxed/noded in realation one to another. I like the idea of behing able to "enter" those box/nodes to adapt them enhance them or simply redefine them. I like the idea of sharing pre-sets box and having a synchronised / shared tool box .If i design a tool and make it available then in a short time that tool becomes part of the hudge collective tool box and then is shared to every one. | |
i like the idea of a splendid scenarised grphical overview .. | |
boxes aren't tools but they can become tools and tools can become boxes to be edited / modified | |
Maxim 20-Oct-2010 [4036] | wrt teapot progress ... in many ways its regressed ;-) The teapot was a test of how to integrate something into R3's view engine safely and without any side-effects. hopefully some of that research will allow us to better hook into R3 with an eventual tiny expansion of the gob structure. now I'm actually building the engine which interprets user data and sends that data to the integration I did earlier. though its pretty much empty right now. I'm *just* about to add reading of a user built block of data which I convert to low-level C structs and then render in HW. |
shadwolf 20-Oct-2010 [4037] | then can a recusiv process be the base of the tool creation/collection can then those basic bricks be assembled on more sofisticated tools those sofisticated tools being then short cuts to create your own software |
Maxim 20-Oct-2010 [4038x2] | I'm also beginning to feel like a real C programmer... which is a welcome change... |
pools become nodes. so anything that can connect to a node can also connect to a pool (which means everything per the philosophy of elixir). | |
shadwolf 20-Oct-2010 [4040] | hahahaahaha .... i hate to be forced to C program to do rebol i'm interrested in rebol the other languages juste bore me to the infinite point ... |
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