World: r3wp
[!REBOL3 GUI]
older newer | first last |
Ladislav 27-Jan-2011 [5790] | Do you mean I suggested I was against allowing the user to set his preferred limits? |
Kaj 27-Jan-2011 [5791] | I thought you are against effecting them fully? |
Ladislav 27-Jan-2011 [5792] | No, I was just against breaking the resizing rule #2 |
Kaj 27-Jan-2011 [5793] | That is about effecting user preferences fully |
Ladislav 27-Jan-2011 [5794] | How? |
Kaj 27-Jan-2011 [5795] | What you are effectively saying is that a userfriendly dialect is impossible. I don't think that's acceptable |
Ladislav 27-Jan-2011 [5796] | User can either use the limits, or define different, if he wishes so |
Kaj 27-Jan-2011 [5797] | When a user specifies 100x100 you don't want to execute that |
Ladislav 27-Jan-2011 [5798] | For me "user friendly" means "following simple rules, that a user can know" |
Kaj 27-Jan-2011 [5799] | For me userfriendly means easily discoverable |
Ladislav 27-Jan-2011 [5800] | I do want to execute resize to 100x100, which is done respecting rule #2 |
Kaj 27-Jan-2011 [5801] | Yes, so you don't want to draw a 100x100 item |
Ladislav 27-Jan-2011 [5802] | I do want to draw the item resized to 100x100, using the established rules |
Kaj 27-Jan-2011 [5803] | Yes, so you don't want to draw a 100x100 item |
Ladislav 27-Jan-2011 [5804] | see above |
Kaj 27-Jan-2011 [5805] | Yes, so you don't want to draw a 100x100 item |
Ladislav 27-Jan-2011 [5806] | see above |
Kaj 27-Jan-2011 [5807x2] | Yes, so you don't want to draw a 100x100 item |
User deadlock | |
Ladislav 27-Jan-2011 [5809] | Could you please repeat for somebody not able to remember what he read 1 second before? |
Kaj 27-Jan-2011 [5810] | No |
Ladislav 27-Jan-2011 [5811] | Thanks |
Maxim 27-Jan-2011 [5812] | hahhaha |
Rebolek 27-Jan-2011 [5813] | the basic question is, what is the meaning of pair! in layout? is it size that user wants or is it size that user wants to be used for some inner magic? |
Kaj 27-Jan-2011 [5814x2] | Yes |
If it is not used in a userfriendly way, it shouldn't be there at all | |
Maxim 27-Jan-2011 [5816] | when a concept of default size is there, that is usually what you want the pair to be. when it goes beyon min or max bounds, usually you want to push these to at least match the default size... the developper is expressly asking for an adjustment to the default. the thing is that when a widget is in an auto-resizing layout, asking for 100x100 might not actually give you that size, because all the widgets are subject to the layout in which they are displayed. in row/columns, you will be subject to equalizing other lateral sizes in the list and may be given more space in the longitudinal size, such that in fact, your button may be larger than what you asked for. the only way to force a 100x100 button is for the gui to support static sizing within a dynamic layout, or support max-size and set it to the exact same as default size effectively making it a static sized button. |
Ladislav 27-Jan-2011 [5817] | Yes, Max. |
Rebolek 27-Jan-2011 [5818] | You can write preprocessor that will convert every [button "text" 100x100] into [button "text" [min-size: 100x100 init-size: 100x100 max-size: 100x100] and that's all. But there's strong opposition to having this directly in dialect. |
Maxim 27-Jan-2011 [5819] | just sharing my 15 years of experience building/analysing dynamic resizing layout engines. |
Ladislav 27-Jan-2011 [5820] | You can write preprocessor that will convert every [button text" 100x100] into [button "text" [min-size: 100x100 init-size: 100x100 max-size: 100x100] and that's all. But there's strong opposition to having this directly in dialect." - it is certainly possible to have such "statically sized" style, but that is not what the majority of users would need |
Maxim 27-Jan-2011 [5821x2] | Glass, for example, just makes you get *at least* that space and won't change the resizing model of the style on its own... you have to ask it manually to become static by using other switches. |
and frames use pairs for margins. | |
Rebolek 27-Jan-2011 [5823] | maybe it can be done using some kind of option, for example [button "test" 100x100 #and-i-really-mean-it] |
Ladislav 27-Jan-2011 [5824] | It is quite logical, as far as I remember, you told us, that Glass did not have the Max-size at all? |
Maxim 27-Jan-2011 [5825x2] | no it doesn't. Glass still doesn't have the multi-layered sizing model of GLayout though, which makes it currently harder to manage than it should. |
in GLayount, max-size is sort of automatic. there are two sizing values, one for filling, one for stretching. its very effective in making sure that only things which benefit from extra size, actually get it, and makes everything neatly aligned with virtually no need for any manual sizing control in the layout. | |
Ladislav 27-Jan-2011 [5827] | Do you have different panel styles, using different resizing, or just one resizing algorithm? |
Maxim 27-Jan-2011 [5828x2] | There currently is only one Frame resizing model (which works in X or Y). though in fact, one can tweak the frame's default decisions in substyles. this has been done in the scrollframe which uses a sub frame dynamically and renders a bitmap then uses the bitmap in the display. |
because all the layout is a network of nodes, you can really do funky stuff... I plan on making a demo of such things as snapping overlays to edges of other widgets. | |
Ladislav 27-Jan-2011 [5830] | Does the Frame resizing model use a kind of "tabular layout", or, is it more like the hgroup/vgroup styles, where only the rows/columns are maintained, but not both at the same time? |
Maxim 27-Jan-2011 [5831x2] | row/column |
though with static size you can get similar results to tabular sizing. | |
Ladislav 27-Jan-2011 [5833] | yes, sure, the results frequently look the same |
Maxim 27-Jan-2011 [5834] | when I say static size in GLass, it just means that it doesn't fill the space. things still align and stack up automatically within the frame. |
Ladislav 27-Jan-2011 [5835] | Yes, the same here, when the inability to grow to fill the whole "cell size" means, that the alignment becomes visible (left, right, or center in the horiz. direction, top, bottom, middle in the vertical) |
Pekr 27-Jan-2011 [5836] | I am still busy on my business trip, returning home tomorrow. I am thinking about producing Wiki article about what I find non optimal, or what I don't understand. So far I have gripes with 'options block, which does not map directly to facets, but is - artificial. That part has to move to declarative style definition, as it influences how you use the dialect .... |
Henrik 27-Jan-2011 [5837] | it may have scrolled out of the way, but there is an R3 GUI project in Curecode now. |
Claude 29-Jan-2011 [5838x2] | the screen flashes if we expanded the window - i try hello-worl.r3 |
ubuntu 10.10 | |
older newer | first last |