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World: r3wp

[!REBOL3 GUI]

Ladislav
25-Feb-2011
[6288]
Ladislav, are you now forbidding me to speak on publicly available 
projects that I tried?

 - no, I am just suggesting that you are trying to speak publicly 
 about project you *did not try*
Kaj
25-Feb-2011
[6289]
Whatever. How will I demonstrate software tomorrow without trying 
it? ReBorCon must be the best magic show ever!
Ladislav
25-Feb-2011
[6290]
For me, that makes a huge difference.
Kaj
25-Feb-2011
[6291]
You're a good wizard yourself. You magically know what projects I'm 
going to talk about
Ladislav
25-Feb-2011
[6292]
Aha, so, you are stating, that what you mentioned in the ReBorCon 
2011 group was not true?
Kaj
25-Feb-2011
[6293]
I'm having a good laugh over here
Ladislav
25-Feb-2011
[6294]
This ceases to make any sense
Kaj
25-Feb-2011
[6295]
Yes, you long ago ceased making sense
Ladislav
25-Feb-2011
[6296]
I am not trying to forbid you to speak about anything, but am publicly 
making a disclaimer: Kaj has proven himself wrong when stating he 
tried the r3-gui as available from rm-asset.
Kaj
25-Feb-2011
[6297]
I invite you to come over tomorrow to make this clear to the people
Ladislav
25-Feb-2011
[6298]
Thanks, unfortunately, I cannot
Kaj
25-Feb-2011
[6299]
Next time when we try to promote someone's project, we'll have them 
sign a contract in advance stating that they want it
Ladislav
25-Feb-2011
[6300]
Pekr, regarding the Box-model: did you read

http://www.rm-asset.com/code/level1/r3-gui/resizing/

, where the box-model description (needs update!) is?
BrianH
25-Feb-2011
[6301x2]
To recap:

- Kaj has reported crashes of a111 on WINE, both RMA's and Jocko's 
builds. He doesn't use Windows, the supported platform.

- RMA needs to update its modified date for r3-gui.r3 when it changes 
its component parts.

- Jocko now knows his build was outdated, and has likely updated 
it. This will solve the additional Jocko build problems.


- Ladislav, please note that Kaj's crashes with the RMA build were 
WINE-related. Only later did he try Jocko's build. Testing on WINE 
might help.

- Kaj, please try demoing on Windows if possible, and if you aren't 
too annoyed to demo the RMA GUI stuff.
Could the RMA build be updated to alpha 111? This all started because 
the release notes of alpha 111 said that R3 was now compatible with 
the RMA GUI, but RT's build is a core build. This is why Jocko had 
to compile his own build from the alpha 111 host kit.
Andreas
25-Feb-2011
[6303]
the change log for A111 does not claim such a thing
BrianH
25-Feb-2011
[6304]
Agreed, but that is how "The most current graphics library changes 
have been included. Many thanks to Cyphre and the RMA project." was 
interpreted.
Ladislav
25-Feb-2011
[6305]
The update is planned for the next Friday, or later (some changes 
are on the way, and Cyphre was sick, planning originally do make 
some adjustments, so we do not expect to post an update sooner).
GrahamC
25-Feb-2011
[6306x3]
Could we be pleasant to each other ?  This type of sniping is becoming 
worse .. though I gather stress can causing this.
I've been in this community from the very beginning .. this has only 
started to happen in the last year or so
( ignoring evolution threads )
jocko
26-Feb-2011
[6309x3]
Ladislav, thank you for the link http://www.rm-asset.com/code/level1/r3-gui/
. The point is that this link is a presentation page, referring to 
a second one (downloads) which at last leads to http://www.rm-asset.com/code/downloads/files/r3-gui.r3
... the link that I used from the beginning. And so far I have no 
means to check if the file that I use is the latest one. Are you 
sure from your side that this file has been updated, and corresponds 
to the version issued 28th, january ?
Brian, thank you for your clear recap and action list.
After checking, I confirm that the version that I used is different 
from the version presently available at this url. I will do a first 
trial with the new version (but probably not an extensive check).
GrahamC
26-Feb-2011
[6312]
>> probe info? http://www.rm-asset.com/code/downloads/files/r3-gui.r3
connecting to: www.rm-asset.com
make object! [
    size: 263986
    date: 2-Feb-2011/9:31:04
    type: 'file
]
jocko
26-Feb-2011
[6313]
good idea !
GrahamC
26-Feb-2011
[6314]
watching out for caching by ISPs.
jocko
26-Feb-2011
[6315]
Pekr, Kaj :

checking, and modifying the code. In some tens of minutes,I will 
put a new version, with the latest r3-gui.r3 version. Later (in some 
days) I will go more deep in the non working tests.
Pekr, thank you for the doc patch : it works
Kaj
26-Feb-2011
[6316]
Thanks
jocko
26-Feb-2011
[6317]
just posted an updated version of the test-demo (version 0.3.0). 
It includes the latest version of r3-gui, dated 28-Jan-2011.
http://www.colineau.fr/rebol/downloads/tests-R3Gui-3.zip
Kaj
26-Feb-2011
[6318]
Brian, I don't have Windows. My life here is hard enough without 
adding that back into the mix
jocko
26-Feb-2011
[6319]
Kaj, please test it under wine ... and then focus on ReBorCon ;-)
Kaj
26-Feb-2011
[6320]
Yep. Brian, in any case thanks for your constructive summary
Henrik
26-Feb-2011
[6321]
RMA seems not to understand (or it is not its priority) the importance 
of visuals

 - That is not correct. The visual design is prioritized exactly where 
 it needs to be: When the architecture is settling. It would be *crazy* 
 to start doing skin work now, as styles are changing all the time. 
 I once fell into that trap on a project and spent 6 months redesigning 
 the same skin and in the end, we got nowhere.
Pekr
26-Feb-2011
[6322x2]
Is the way of how styles are being drawn compatible with Carl's GUI. 
I definitely request scroller being progress + arrow button based, 
as I have goose bumps looking into the recen one, which has to come 
from different planet probably :-)
I mean - Carl's scrollbar was nearly perfect, is there any easy way 
I could port it?
Henrik
26-Feb-2011
[6324x2]
You mean Car'ls scrollbar in R2? Because the R3 version is one big 
draw block, AFAIR.
I definitely request scroller being progress + arrow button based

 - I suppose you mean slider instead of progress? Anyhow, I'm not 
 sure that's likely to happen, as a slider is not the same thing as 
 a scrollbar and there would be too much code needed to write both 
 so they fit together.
Pekr
26-Feb-2011
[6326]
no, taken from Carl's gui. How the hell scrollbar can be 16pixels, 
whereas progress is 22 pixels? It look like Mac OS-9 relic of the 
past, and is completly off with the rest of the design? I want to 
have it fixed, before I go mad :-)
Henrik
26-Feb-2011
[6327x2]
I'm not sure any of that makes sense. Sorry. :-)
Progress is even *less* compatible with scrollbar and would take 
even more code to fit into scrollbar.
Pekr
26-Feb-2011
[6329]
My opinion is, that design wise - scroller could be just progress 
+ 2 arrow buttons. And that is also where I am not sure about your 
aproach. It is clearly visible, that you are not using compound styles? 
Why scroller has different arrows from arrow-button?
Henrik
26-Feb-2011
[6330]
scroller could be just progress + 2 arrow buttons

 - and that won't happen, because it's an inflexible solution, when 
 we start working more seriously on the skin, where each arrow will 
 likely have individual draw blocks customized for each direction. 
 It only works in simple GUIs like VID, where the appearance is just 
 a pixel edge and some flat shading. In that sense, it might make 
 sense to have a separate arrow style, but it won't work here.
Pekr
26-Feb-2011
[6331x3]
well, the fact is, that we have separate arrow-button, no?
... and it has to solve the shadows anyway ....
view [progress 50% slider scroller] - try this code to see what I 
mean ... and try the same code in Carl's gui. What is wrong with 
his scroller? It looked much better.
Henrik
26-Feb-2011
[6334]
we have an arrow style?
Pekr
26-Feb-2011
[6335]
yes :-)
Henrik
26-Feb-2011
[6336]
I don't see it. What's the name?
Pekr
26-Feb-2011
[6337]
view [arrow-button]