World: r3wp
[!REBOL3 GUI]
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Henrik 26-Feb-2011 [6338] | I see. But the result is the same. You are too focused on the appearance. |
Pekr 26-Feb-2011 [6339] | If we don't reuse the code, then I wonder, if we have not failed design wise. Because then it leads to reimplementation of arrows for each particular style, and then no wonder that we are in a messy situation, if each style uses different arrows? |
Henrik 26-Feb-2011 [6340x2] | We reuse the code when it makes sense. In this case it doesn't necessarily make sense, because an arrow is a rectangular button with a particular draw block. There is no gain in trying to cram it into the scroller style, because skin-wise you will need to adjust it anyway, which is more code. That may not be the case in the finished scroller style. |
ergh... delete the last sentence. | |
Pekr 26-Feb-2011 [6342] | ok, then appearance wise, it should use identical draw blocks? E.g. in Windows apps, arrow is arrow, being it part of drop-down, spinner, scrollbar - still the same style? |
Henrik 26-Feb-2011 [6343] | it should use identical draw blocks - you can't count on that. |
Pekr 26-Feb-2011 [6344x2] | I don't necessarily want styles being somehow magically compound, if the only thing you need is to use a draw block, and in fact "integrating" multiple styles together is even beyond my imagination technically wise, but I request identical visual representation .... |
OK, different qeustion - how is materials influencing draw block? only via parameters? | |
Henrik 26-Feb-2011 [6346] | identical representation may not make sense, but again, you are probably used to only using Windows. |
Pekr 26-Feb-2011 [6347] | Because I am thinking into looking into Carl's scroller, trying to replace RMA's draw block. I wonder, if it could break because of material system, or would it work? |
Henrik 26-Feb-2011 [6348] | In the draw block, materials are gradients and colors, so they are only color and gradient parameters to draw primitives. |
Pekr 26-Feb-2011 [6349x2] | Hmm, I don't have Carl's styles available :-(, only some GUI related code. I wonder if it was ever available. |
But - technically wise I just might remove draw block (replace it with zero or minimal code), and style would still work? So free to play whatever the way I like with the style visual representation? | |
Henrik 26-Feb-2011 [6351] | it should work. I would try replacing each part with simple colored boxes, so you know where the boundaries are. |
Pekr 26-Feb-2011 [6352x3] | good tip, thanks .... |
what is viewport-box? Something related to the box model? | |
hmm, viewport-box, margin-box, padding-box, border-box. It seems the viewport-box is the total outer bounding box for the face .... | |
Ladislav 26-Feb-2011 [6355x3] | Yes, these are the boxmodel attributes, as named in the recent versions of the R3 GUI |
Cyphre promised to update the documentation for the boxmodel, as a part of the upcoming update. | |
The updated version of the %r3-gui.r3 currently looks as follows: REBOL [ title: "R3-GUI" from: "RM-Asset" license: http://www.rebol.com/r3/rsl.html version: 1917 date: 25-Feb-2011/17:50:30.907555 ] Note, that this is a version, that is not available yet for the download, since it is being updated. Also, the VERSION number and DATE are values taken from the RM-Asset Subversion repository. Anybody knows what happened to the license page Carl originally kept at http://www.rebol.com/r3/rsl.html ? Another question: do you miss any other info in the header? | |
jocko 26-Feb-2011 [6358x2] | Seems ok. Mayby a link to the page with the changes list ? |
but not in the header. | |
Henrik 26-Feb-2011 [6360] | I think the timestamp needs to be more accurate :-) |
Ladislav 26-Feb-2011 [6361] | LOL |
Pekr 26-Feb-2011 [6362] | :-) |
Ladislav 26-Feb-2011 [6363] | Header update: REBOL [ title: "R3-GUI" file: %r3-gui.r3 from: "RM-Asset" url: http://www.rm-asset.com/code/downloads/ history: http://www.rm-asset.com/code/level1/r3-gui/ license: http://www.rebol.com/r3/rsl.html version: 1917 date: 25-Feb-2011/17:50:30.907555 purpose: "REBOL 3 GUI module" ] |
jocko 26-Feb-2011 [6364] | nice ! |
Pekr 26-Feb-2011 [6365x2] | jocko - your demo is more complete than mine - I ported only something like 60% of demos. I will stop working on mine version from now on. |
but please include the fix to the stack overflow, to ease some console testing ... | |
jocko 26-Feb-2011 [6367] | Don't stop, I hope some help from you to make the draw examples work |
Ladislav 26-Feb-2011 [6368] | Notice, see history: http://www.rm-asset.com/code/level1/r3-gui/ , that there are other changes, and more important, than just the correction of the SHOW-NATIVE definition |
jocko 26-Feb-2011 [6369x2] | Is this fix mentioned in the tickets you put ? I did not read them up to now, I wanted to correct quickly the version which used an out of date r3-gui file. For the other fixes, I will introduce them later (Or you, if you want). And I will take some time to make the other examples work, out of RMA documentation. |
Ladislav, thanks, I was just explaining that we need to introduce the other changes from the RMA doc ... it may take some time, and I have not so much. | |
Ladislav 26-Feb-2011 [6371] | You already have the other fixes as listed in the history page, if you updated to the latest public version of the %r3-gui.r3 |
Pekr 26-Feb-2011 [6372] | jocko, the fix is in view-show.r ; this is a run-once-code, i.e. it causes problems when LOAD-GUI is run twice ;show-native: :show ; this is a way how it can be corrected: if command? :show [show-native: :show] |
jocko 26-Feb-2011 [6373x2] | the two fixes that I put in my demo file are on the doc style, and on the request function |
I do not think that they are working in the public version | |
Ladislav 26-Feb-2011 [6375] | yes, they are newer than the last public version |
jocko 26-Feb-2011 [6376x3] | Pekr - will put it next time |
Pekr - I checked, the fix is already introduced in the last public r3-gui.r3 (which is in my zip tests-R3Gui-3.zip) so, you normally should not see the problem. | |
did you use the right one ? http://www.colineau.fr/rebol/downloads/tests-R3Gui-3.zip | |
BrianH 26-Feb-2011 [6379] | Kaj, I wouldn't say that telling you to use Windows is constructive :) Please continue testing in Wine - someone has to do it. |
Kaj 27-Feb-2011 [6380] | :-) |
jocko 28-Feb-2011 [6381] | is the "drawing" style working in r3-gui ? |
Kaj 28-Feb-2011 [6382] | Look for the discussion from February 19 here |
Pekr 28-Feb-2011 [6383] | jocko - I think it is not. Drawing style is not much complex, one binding line, but I think that there was some underlying change in hostkit interface to drawing, I just don't know. IIRC Cyphre or someone here stated, that there are going to be some changes with the next release .... |
jocko 28-Feb-2011 [6384] | Already there are some changes compared to the Carl's code, so I wondered if it was adapted or not . But so far, I did not succeed to use it (although it does not produce any error or crash). Anyway, I will be interested to test it in the next release. |
Rebolek 28-Feb-2011 [6385] | Pekr, Carl's scroller was just different draw block. You can change it yourself. |
Pekr 28-Feb-2011 [6386] | Rebolek - thanks for the info. I would try to change it even if it was your implementation, just as an excercise to become familiar with draw blocks for the first time. Henrik's suggestion was to use plain colored boxes, to become better familiar with borders, margins, paddings, edges and all that stuff :-) |
Rebolek 1-Mar-2011 [6387] | You're of course free to write new skin for scroller or any other style, because we're not going to do much about it right now. You can also try to write scroller as coumpound style of two arrows and one slider but I do not recommend this overkill. |
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