World: r3wp
[!REBOL3 GUI]
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Henrik 14-Feb-2010 [675] | yes, it could be that |
shadwolf 14-Feb-2010 [676] | i read an article stating that the 2D acceleration on windows seven was really poor |
Henrik 14-Feb-2010 [677] | I reworked the traversal code. It should correspond now to the diagrams on the implementation page on the wiki. It's also much easier to read. |
Graham 14-Feb-2010 [678] | Do you have tooltips in this gui? |
Steeve 14-Feb-2010 [679x3] | I think an hidden item should not be disabled by default (allowing "ghost" validation). I you want both, then add the both flags HIDDEN + DISABLED |
i mean it should accept some events event if it's hidden | |
*even if | |
Graham 14-Feb-2010 [682] | what sort of events? resize ? |
Steeve 14-Feb-2010 [683x3] | VALIDATION |
required for tab-panels | |
When you switch of tab and hide some sub-panes, then when you validate the whole screen, you need to validate event the hidden ones | |
Graham 14-Feb-2010 [686] | if they're hidden you can't correct them if they fail validation |
Steeve 14-Feb-2010 [687x3] | why not ? |
just show them if validation fail | |
changing of state is a dynamic behaviour | |
Gregg 14-Feb-2010 [690x2] | Hidden faces should still be accessible programmatically, but can't get focus or key events, including access keys. |
To clarify, depending on the event loop model, you may be able to post messages to them, but the standard UI event loop won't. | |
Steeve 14-Feb-2010 [692] | exact |
Henrik 14-Feb-2010 [693] | graham, tooltips will come. I'll add them to the spec. |
BrianH 14-Feb-2010 [694] | Don't make the UI depend on tooltips too much - they aren't supported on touch screen UIs, and those are becoming more popular. |
Robert 14-Feb-2010 [695] | Well, that's an app decision not a framwork one IMO. Designing for touch screens looks different in a lot of aspects anyway. |
Steeve 14-Feb-2010 [696] | to my mind a tooltip should be an HIDDEN widget you add or not in a panel. This widget would "sense" the move events in its parent container and decide by himself if he must pop up or not. |
BrianH 14-Feb-2010 [697] | Framework design can shape app design. For a new GUI framework, it's best to support a variety of interaction models. There are a lot of apps written on legacy frameworks that are having trouble adapting to the current interaction models. For instance, we better assume that there can be more than one simultaneous input - multitouch is here already. |
Graham 14-Feb-2010 [698x2] | Does r3/view support multitouch? |
The idea that Rebol has to be the same on all platforms is a little crippling as it means you only have the lowest common denominator | |
shadwolf 14-Feb-2010 [700x3] | i'm agreed that's a compromise to find betwin interesting unique feature and common features allowing your script to be ported |
and all this in less than a mega where much of the actual other advanced script language use mode than 20 Mo | |
rebol for itab that could be really fun ... | |
Graham 14-Feb-2010 [703x2] | for scripting purposes, having a script that works on all supported platforms is a reasonable aim. I just don't see that it works for GUI based applications |
If a particular linux distro doesn't support multitouch, what relevance is it to me working with Windows? | |
shadwolf 14-Feb-2010 [705x2] | if a distribution of linux doesn't support multi touch you still have the oportunity to port the needed modules to make it feet your distro that's less problematic than windows for example |
linux is the most configurable and modular OS existing ... | |
Graham 14-Feb-2010 [707] | Say you want to write a multiplatform gui app, well, then you make sure that what you do is supported. |
shadwolf 14-Feb-2010 [708] | and that flexibility is a part of a problem for setting up a small all in 1 VM like rebol ... |
Graham 14-Feb-2010 [709] | If you're not interested, you shouldn't be hindered by a philosophical view ( pun ) that everything should be the same. |
shadwolf 14-Feb-2010 [710x4] | graham yeah but in fact most of the time when you write a software you make it first to feel your need or the need of your client ... then you don't think out of the box if that guy will be able to run your script on his I-phone with the same posibilities that you initially planned |
graham it's less evident than that ... things that are supposed to works on the 3 main OSes only works properly under Windows XP ... (i think area-tc shown that the portabilities in draw area is far from perferct in R2 ) | |
and once again i'm not saying that's not to be done ... i'm saying if we take in charge unic specs according to a given documentaton then you have to provide a clear information mecanism explaining to the user why the technologies involved in the script he wants to use is not supported on the plateform he is under if that's the case | |
no multitouch wit threading ( you can't have several sources of event and treat them at the same time without threading system) | |
Graham 14-Feb-2010 [714x2] | The OS detects the multitouch event and sends it View |
I don't see why we need multithreading for that | |
shadwolf 14-Feb-2010 [716] | cause you need to clip the actions to the event you receive |
Henrik 14-Feb-2010 [717] | next issue is storing the tab face in the window face... this is necessary to store a tab navigation frame per window. I wonder how this is going to be done... |
BrianH 14-Feb-2010 [718] | I thought that the whole point of Carl's GUI was to allow app developers ignore all of the little details about how the app looks and acts at runtime and just focus on the semantics. Let the stylist worry about the appearance, and let the infrastructre people worry about whether the input came from multitouch, mouse and keyboard, whatever. Separation of form and function. |
Henrik 14-Feb-2010 [719] | people are so used to R2 VID, that it's hard to get out of that thought process that the GUI must be completely hackable. :-) |
BrianH 14-Feb-2010 [720] | And I think it should be, by the GUI hackers. But those hacks should be able to be used by others who don't want to have to worry about that stuff (like me). |
Henrik 14-Feb-2010 [721] | The challenge is to provide a GUI that you don't need to hack to make it do what you want. We can go much further with that in R3 than we ever would be able to with R2. |
Graham 14-Feb-2010 [722] | The challenge is to make a GUI that ordinary users can hack :) |
Robert 14-Feb-2010 [723] | I'm more with Henrik here. |
BrianH 14-Feb-2010 [724] | No, the challenge is to make a GUI that ordinary users won't have to hack. Ordinary users are terrible at making GUIs, and their attemps to hack them look terrible. |
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