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[!REBOL3]

Steeve
13-Dec-2010
[6532]
As far I remember It's working with R2 if you write the %file past 
the end, it's filled with #{00].

I remember having asked the same feature in R3 one year ago at least 
(in the R3 chat)
Oldes
13-Dec-2010
[6533]
Are you sure it must be in one file?
BrianH
13-Dec-2010
[6534]
Thanks again, Jerry, for pushing the resource usage limits of R3. 
http://issue.cc/r3/1799is about reallocating a 256+ MB map! to an 
even larger map!, and then getting a slowdown probably because of 
virtual memory use. We really need tasks so this can go on in the 
background :)
Andreas
13-Dec-2010
[6535]
More likely a 512+MB map.
BrianH
13-Dec-2010
[6536]
I think the problem was a realloc from 256+MB to 512+MB, which would 
temporarily have 768+MB in memory, plus a hash table recalculation.
Andreas
13-Dec-2010
[6537]
If a single R3 value slot is 128bit and a map needs two value slots 
for each (key, value) pair:
(128 / 8) * 2 * (2 ** 24) / (1024 ** 2) == 512.0
BrianH
13-Dec-2010
[6538x2]
Weird, I did a similar calculation and got 256. I should revise my 
comment.
Oh right, I put a 16 in there when it should have been a 32.
Maxim
13-Dec-2010
[6540]
so should maps allow to be pre-allocated like series?
Andreas
13-Dec-2010
[6541x3]
They are already.
m: make map! n
Well, at least that allocates _something_ :)
Maxim
13-Dec-2010
[6544]
hehe
Pekr
13-Dec-2010
[6545x2]
:-)
So is it about the initial sufficient prediction of programmer allocating 
enough of memory, or is there some artificial limit for the map size?
Maxim
13-Dec-2010
[6547x2]
its about the fact that some things have to be arrays in ram, and 
if you don't make them big enough to begin with eventually, you have 
to live with this sort of "cleanup'
REBOL didn't crash so I'd assume it did its job correctly.  
but a few tests might prove that something is not optimal.
Pekr
13-Dec-2010
[6549]
Why do guys need so large map array? Don't you remember Bill Gates 
once said, that 640KB is enough for everyone? :-)
Maxim
13-Dec-2010
[6550x3]
this seems to prove that pre-allocating maps does indeed store all 
the space required:

>> stats
== 921576
>> m: make map! 20000000
== make map! [
]
>> stats
== 909353688
Jerry, you might want to try the above and see if the wait occurs 
on the 21 millionth item.
(20 millionth item + 1)
Andreas
13-Dec-2010
[6553]
I'm with Brian in that most likely the only thing "not optimal" is 
the amount of RAM in Jerry's system.
Maxim
13-Dec-2010
[6554x2]
yep!
if the pre-allocation fixes the setup. then there's no bug in REBOL.
Andreas
13-Dec-2010
[6556]
Preallocation won't help with insufficient memory :)
Pekr
13-Dec-2010
[6557]
moving to SSD disks might help a bit :-)
BrianH
13-Dec-2010
[6558]
Well, it would, actually. It would still be slow to use, but not 
as slow. Reallocation takes even more memory.
Andreas
13-Dec-2010
[6559]
Yes, of course.
BrianH
13-Dec-2010
[6560]
This is assuming virtual memory. I wouldn't even be able to test 
on this system; it only has 1GB of RAM. My main system would work 
though.
Andreas
13-Dec-2010
[6561x3]
I was hinting at the fact that this probably won't matter much if 
we are talking about a 512M system :)
>> dt [m: make map! [] repeat i to-integer 2 ** 24 [poke m i i]]
== 0:01:22.254896
;; 2393MB resident
>> dt [m: make map! n: to-integer 2 ** 24 repeat i n [poke m i i]]
== 0:00:48.329933
;; 1026MB resident
BrianH
13-Dec-2010
[6564]
I suggested preallocation in a comment. You might want to chime in 
with that code :)
Andreas
13-Dec-2010
[6565]
I would probably make it significantly large than the number of expected 
pairs.
BrianH
13-Dec-2010
[6566]
Round up :)
Andreas
13-Dec-2010
[6567x3]
;; Storing 2^24 in a map with 2^25 preallocated

>> dt [m: make map! to-integer 2 ** 25 repeat i to-integer 2 ** 24 
[poke m i i]]
== 0:00:33.695578
;; 1538MB resident
~30% faster.
Still incredibly slow.
BrianH
13-Dec-2010
[6570]
Are you doing those measurements in a fresh console each time? Remember, 
process allocation from the OS matters too.
Andreas
13-Dec-2010
[6571]
Yes :)
BrianH
13-Dec-2010
[6572]
Figured :)
Andreas
13-Dec-2010
[6573x6]
With speedstepping switched off and the REBOL process pinned to a 
single core.
And ...
What antagonist language of the day do we want to counter-benchmark?
Let's go with Python.
~10 times faster (without pre-allocation). Well ...
Guess there's some room for improvement :)
BrianH
13-Dec-2010
[6579]
How fast without the repeat, but with preallocation, comparing Python 
and R3? Remember, Python is compiled.
Andreas
13-Dec-2010
[6580]
Bytecode compiled, with a really slow VM.
BrianH
13-Dec-2010
[6581]
Bytecode compiled is still compiled, and it is likely that bytecodes 
specific to loops are being used. I am interested in the comparison 
of the preallocation of the map! type versus the Python equivalent, 
whatever that is.