World: r3wp
[!REBOL3]
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Ladislav 20-Jan-2011 [7225] | Yes |
BrianH 20-Jan-2011 [7226] | As an example of the CS tricks that immutability gives us, protecting a series should make it safe to share between R3 tasks without needing to copy it or synchronize access. That's nice :) |
Maxim 20-Jan-2011 [7227] | can we still "unprotect" ? |
BrianH 20-Jan-2011 [7228x2] | See the PROTECT bugs. The problem is that once the PROTECT tickets are all implemented, we will have a sufficiently capable system, but it will be too difficult to use. I think we need to rethink the model a little when we do the security/multitasking revamp. |
The underlying model is good; the functions are awkward. | |
Andreas 20-Jan-2011 [7230x2] | Any idea how many bits are currently used for the types attribute? |
(In R3, of course.) | |
BrianH 20-Jan-2011 [7232] | There are currently 56 types that we can see, so at least 6 bits rounding up. 8 would be generous. |
Andreas 20-Jan-2011 [7233x5] | In the hostkit/extensions we the type as 8-bit byte. |
So it probably is less than 8. | |
(<=) | |
What's the largest "immediate" datatype in R3? | |
80 bits for tuple!, 96 bits for money!. | |
BrianH 20-Jan-2011 [7238] | More than 80 for tuple - it has a length attribute in there somewhere. |
Maxim 20-Jan-2011 [7239x2] | AFAIK 96 bits are reserved for immediate values with the 32 bits left for flags and stuff. |
this was hinted at when the decimal pair was being worked on. IIRC | |
Andreas 20-Jan-2011 [7241x2] | Would make sense. |
Considering that typeset! is supposedly immediate as well, we'll probably have 6 bits for the type. | |
BrianH 20-Jan-2011 [7243] | This is why I mark any suggestion to introduce a new datatype with the major flag in CureCode. We have a budget. |
Ladislav 21-Jan-2011 [7244] | Considering that typeset! is supposedly immediate as well, we'll probably have 6 bits for the type. - I do not follow. I my calculations are correct, then the typeset could have 96 bits, which means 96 different types at most. Nevertheless, 96 different types would need 7 bits, 6 is not enough. |
Andreas 21-Jan-2011 [7245] | Yes, also a possibility. |
Ladislav 21-Jan-2011 [7246] | Nevertheless, these limits may change, if the interpreter is compiled for a 64-bit environment, where the available space can increase... |
Ladislav 22-Jan-2011 [7247x2] | Just a summary of the above "directly modify the slot" readers/watchers, that might not understand the whole discussion: 1) In REBOL some values, like blocks, maps, etc. can refer to other Rebol values. It is not reasonable to call the referring substructures "value slots" (I don't think I disclose too much when I say, that these referring substructures are 256-bit "wide"), since it can be easily demonstrated, that the substructures in fact don't "contain" the values, but rather they refer to them. (this is obvious if the value referred to is any of the values, that simply cannot be described by less than 256 bits) but is true also in case the value could eventually be described in less than 256 bits. (Brian calls such values "immediate", but I dislike that notion, since the values Brian calls "immediate" cannot, in fact, "fit in" the referring substructures either, and everybody having read my identity article knows enough to be able to do that as an exercise.). 2) Andreas asked in the discussion above, whether the possibility to "directly modify" the referencing substructures does not make all REBOL values mutable. The answer was "no", one of the resons is the fact, that the ability to "directly modify" the referencing substructures makes all values containing them mutable, which means, that REBOL blocks containing modifiable referencing substructures are mutable, etc... Any modification of the reference substructure is a mutation of the value containing the substructure, but cannot be a mutation of the value referenced by the substructure exactly because the substructures don't contain any values. |
The opinion I presented above may be seen as "controversial", since it uses notions/definitions from my "Identity" article, which some see just a possible, but "unusual" alternative. If asked, I can be talked into demonstrating the fact, that the referencing structures don't contain any values, but, I do not want to start any flame wars about that, so, I reserve my right to not feel obliged to change the mind of all people seeing it differently. | |
Kaj 22-Jan-2011 [7249] | It's all a matter of indirections and which abstraction level one chooses as a viewpoint. Anyway, as far as I know, value slots are currently 128 bits |
Ladislav 22-Jan-2011 [7250] | sorry, you are right |
BrianH 22-Jan-2011 [7251x2] | I apologize if I am not parsing your sentences correctly, ahead of time. We use the term "value slot" because that is the official term, not because it fully describes the situation. It's just Carl's term for that 128-bit structure. You seem to be misunderstanding what I meant by "immediate" values: I meant values of the dataypes in the immediate! typeset. >> immediate! == make typeset! [none! logic! integer! decimal! percent! money! char! pair! tuple! time! date! datatype! typeset! word! set-word! get-word! lit-word! refinement! issue! event!] Any type not in this typeset is not an immediate type. I don't mean anything else by "immediate". Nonetheless, if you like you can think of all value slots as being references, but these are not necessarily references in the C pointer sense. For many of the "immediate" types (as defined above) these are abstract references. For instance, consider [1]. The first element of [1] refers to the abstract idea of an integer, of the value 1, plus some extra stuff (like no new-line attribute). However, the block [1] just contains a "value slot" which has a bunch of bits in it. We have decided that those bits refer to the idea of that value (integer, 1, extra stuff), but finally they are just bits. If you change the bits, the new set of bits would refer to a different idea - the original idea is unchanged, just not referred to anymore by the block. This is close enough to "immutable" that we can treat "immediate" types as such, which is helpful for reasoning purposes. Now here is the interesting part: We can consider *all* "immediate" types to be immutable. The word types contain pointers (effectively) to a symbol and a binding. However, the symbol is immutable, and the binding can be considered a reference value - what the binding refers to may be modified, but the reference itself is not (in the abstract). If you change either of those two pointers, this would make it a new word - the old symbol and binding referent are unchanged. The actual binding referent is considered to be a separate value from the word (a object or context). So, words are still close enough to "immutable" for reasoning purposes. Where it gets iffy is when we get into types that are not in that immediate! typeset, because the "immutable" part is only references and offsets, not any part of the value that we would usually consider valuable. For the purposes of reasoning there really isn't much of the value that is worth considering to be inherently "immutable", and such types are worth flagging when considering sharing of data and other stuff. This is why these types aren't in the immediate! typeset (and why we have that typeset predefined). The reason the typeset is called immediate! rather than immutable! is because the feature of the types that we want to emphasize is that values of those types, when passed to functions or otherwise assigned to other value slots, can at least in an abstract sense be considered to be copied to the other value slot (even if the abstract idea of the value is still abstractly referred to). This means in particular that changes to a value slot can't affect other value slots that refer to the same value (at least before the change). For non-immediate types all or part of the value is not copied on assignment, so changes to the original would affect at least part of the value referred to by the new slot. This is the crucial difference for CS reasoning purposes. We don't call them "immutable" directly because things like using path syntax to fake mutability of tuples, or PROTECT making stuff immutable, tends to confuse the issue. Where it gets even more interesting is when you consider that the existence and implementation of value slots is actually irrelevant to the behavior of REBOL; all that really matters is the difference in apparent behavior between the immediate! types and the rest. You could have boxed unique integers and decimals that are referred to by pointers if you like, or symbols that don't exist except as unique numbers, or a generational or compacting collector that changes the location of the referents and updates the references accordingly. None of that matters as long as the system at least pretends that the immediate! types are unchangeable and copied on assignment. |
A lot of these terms are basically arbitrary, and can be considered by some to be not very precise, but they were all chosen for very good reasons. The above is the reasoning behind our use of the term "immediate", which is now the REBOL standard term for that concept, for better or worse. | |
Steeve 22-Jan-2011 [7253] | Agreed |
Ladislav 22-Jan-2011 [7254] | {I apologize if I am not parsing your sentences correctly, ahead of time.} - I think, that you did well when parsing the sentences ;-) {We use the term "value slot" because that is the official term, not because it fully describes the situation.} - maybe I am the one to apologize here, I had no idea it was official, I thought, that it was not mentioned in the official documentation... {You seem to be misunderstanding what I meant by "immediate" values: I meant values of the dataypes in the immediate! typeset.} - OK, so, I may need to be careful, and not mention any properties of the immediate! values, since they are not the reason why the immeditate! typeset was defined? |
BrianH 22-Jan-2011 [7255] | If there are more properties of the immediate! values than the ones I listed above, as opposed to the other types, feel free to list them. I just gave an overview. As for documentation, that's a little behind. I was just going by how the person who writes this stuff refers to them. It's been used in some blogs, conversations, etc. It's a term taken from compiler construction jargon, appropriate since the semantics of REBOL has a lot of overlap with those of a compiler. |
Ladislav 22-Jan-2011 [7256x2] | {Any type not in this typeset ist an immediate type. I don't mean anything else by "immediate".} - nevertheless, this provokes a question: does that mean, that no matter how these values are implemented (using less than 128 bits, or more than 128 bits to completely describe them), the typeset definition would not be affected? |
ist - read as "is not", please, I messed the cut and paste, sorry | |
BrianH 22-Jan-2011 [7258] | As long as they behave the same, sure, why not? Words have pointers and integers don't, but they both keep with the behavior of that group. |
Ladislav 22-Jan-2011 [7259] | Nonetheless, if you like you can think of all value slots as being references, but these are not necessarily references in the C pointer sense. - correct, I do not want to say, they are references in the C pointer sense, that should be emphasized". |
BrianH 22-Jan-2011 [7260] | Right. This is all an elaborate way of pointing out that we don't actually disagree on how things work :) |
Ladislav 22-Jan-2011 [7261] | I guess, that I owe a little more to the readers, so here is an example illustrating what I actually mean: let's define a block as follows: a-block: [[1] [2]] at the present state, it is obvious, that first a-block and second a-block are not identical illustration: same? first a-block second a-block ; == false now, let's use the CHANGE function: change/only next a-block first a-block a-block ; == [[1] [1]] due to the way we did it, and due to reflexivity of identity, first a-block and second a-block yield the same value, after this operation ("the same" in the sense, that there is only one value, which happens to be the value both expressions yield.) since first a-block and second a-block are two expressions yielding just one value, we conclude (as a consequence of that), that the respective value is not contained in the first slot of the A-BLOCK block (if it were "contained" in there we could not be able to see, that the value is actually not "contained" in there) Usíng the same approach for any other REBOL value, we can demonstrate, that no value is "contained" in "value slot". Since we *can* find out "Which value is the first a-block value?" there is only one conclusion we can make: using the first a-block expression we can refer to the value (this is why I use the words "reference", "refer"), but that does not mean, any other "reference" cannot "refer" to that value as well, thus the value "is not contained", but just "referenced". |
BrianH 22-Jan-2011 [7262] | Another (less useful) way to look at it is to say that no value is really the same as or identical to any other value, only to itself (the same value slot). But since that's a useless way to look at it, we instead compare the bits of the different value slots and if they match we then say that they are the SAME? (or IDENTICAL?, depending on how many bits we are comparing). Expediency for the win! |
Ladislav 22-Jan-2011 [7263x4] | Another (less useful) way to look at it is to say that no value is really the same as or identical to any other value...Expediency for the win! - yes, that is where the expediency is what should win, exactly as you pointed out. |
(We need to have the documentation mentioning Rebol values, compare results of different expressions to find out whether they are identical or not, document whether some value is modified by some function, ...) | |
no value is really the same as or identical to any other value, only to itself (the same value slot). - well, the first part of the sentence is a law of logic - nothing can be identical with any other thing except for itself - which is true, and I even used that law to define the identity | |
The problem is only with the second part of the sentence, "trying" to identify Rebol values as "value slots", which is not useful, and wrong. | |
BrianH 22-Jan-2011 [7267x2] | And then you defined "value" to be something referred to by the value slot, not what was in the value slot, or the value slot itself. Without that definition, your definition of "identical" doesn't work. Which is why that was another way to look at it, the "other" in this case referring to way to look at what a value is and how to think of a value slot. |
I'm not saying that any of these definitions are wrong, but yours is more useful. | |
Ladislav 22-Jan-2011 [7269] | I should probably explain, why I added the "and wrong" part. I did it, since not all Rebol values are representable using 128 bits or less. In that case we must have more than 128 bits no matter how fervently we wish something else |
BrianH 22-Jan-2011 [7270x2] | Yeah. The main difference between what you are saying and what I'm saying is for that what you are referring to by values that don't fit in 128 bits, the values that are in the value slots are what I've been calling "reference values". Thus the distinction between "immediate" types and "reference" types. This is a similar situation to (primarily OOP) languages that make a distinction between boxed and unboxed values, except for us even the "unboxed" values are in a box: the value slot. Making this distinction lets us reuse the large amount of existing reasoning that has been applied to OOP languages. This is particularly helpful when we are trying to solve the same problems that many other languages are, but the existing research on those problems is being done by people working in those other languages. Finding comparable distinctions makes it easier to implement comparable solutions :) |
For instance, I'd hate to have to start from scratch in creating a concurrency model, especially when we can start from the Go model instead. | |
Andreas 22-Jan-2011 [7272] | > except for us even the "unboxed" values are in a box: the value slot. It's the extreme semantic overloading of "value", that is the problem here. :) |
BrianH 22-Jan-2011 [7273] | Isn't it always? It all depends on what you value i guess :) |
Andreas 22-Jan-2011 [7274] | Boxing is no good example in this case, as it describes something different. |
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