World: r3wp
[!REBOL3]
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Oldes 10-Nov-2011 [9790] | >> (1 * #"a") = (1 * to integer! #"a") == true |
BrianH 10-Nov-2011 [9791x2] | Consistency between the behavior of = between characters and strings is really important. R3 is better than R2 in that regard. |
= isn't "normal equal", it's approximate equal. All four of the equivalences are "normal", for different circumstances. | |
Geomol 10-Nov-2011 [9793] | I guess, the question is, whether chars should be more number-like or more string-like. In R2, chars are number-like except in maybe PARSE, where they are string-like: >> parse "a" [#"A"] == true even if: >> #"a" = #"A" == false In R3, chars are somewhere in between being number-like and string-like, as I see it. We can still do much calculations with chars, but not all: >> 2 * #"a" == 194 >> 2 ** #"a" ** Script error: ** does not allow char! for its exponent argument The last is possible in R2. If chars should be more string-like, then make them so, Carl! This is really confusing: >> "a" > "A" == false >> #"a" > #"A" == true |
BrianH 10-Nov-2011 [9794] | There was a big debate about this before we hammered down the current equivalence hierarchy, including the operators. There was even a suggestion to have ~= refer to EQUAL?, making = refer to EQUIV?, but we finally decided that the paying attention to binding and exact IEEE754 equivalence was too advanced for most uses, so = was assigned to the most forgiving form of equality. Many other languages with an equivalence hierarchy have made a similar choice, so it shouldn't be too surprising. |
Geomol 10-Nov-2011 [9795] | The last is only confusing, if chars are considered string-like, as in R3. In R2, #"a" being greater than #"A" makes good sense. |
BrianH 10-Nov-2011 [9796x7] | In general, doing math with char! values without explicitly converting them is kind of bad form; it leads to developer confusion. The main reason you'd do this is because of the awkwardness of combining operator and prefix expressions without parentheses. It's interesting that it still works in some cases, but not in others. Considering characters to be number-like is a bit weird, a bit too C-like for my tastes. |
For instance: >> 1 + #"a" == 98 >> #"a" + 1 == #"b" The latter looks alright to me, the former looks weird, like a to-integer is missing. Can't say why though. I know why the result is an integer! (the left side sets the datatype returned most of the time), but any math that treats a char! as a number rather than as a non-numeric ordinal value just seems weird to me. | |
Alright, not "most of the time", just in this case. For others: >> 1 + 1.0 == 2.0 >> 1 + $1 == $2 >> 1 + 100% == 2.0 Maybe that's why it seems weird. I guess that since R3 char! values are currently limited to the codepoints in the BMP they are 16 bits, so converting back to char! would be a potential loss of range. It could go either way, so I guess the datatype-on-the-left rule is a way for the developer to specify which they want. And that rule applies to string types too (for INSERT and APPEND), so it's not completely weird. | |
Now this looks completely weird: >> #"a" + #"b" == #"A" Having ordinal values that you wouldn't think of being numbers act like numbers seems really weird to me. I can accept that #"a" > #"A", but treating them like numbers without explicit conversion seems strange to me. I get similarly creeped out by multiplying one money! by another; I have to remember that despite the "$", and "money!" name, they aren't really money (a measure of quantity), they are just another numeric encoding that enables more precise decimal math than decimal! (another name that seems off to me, since its values are floating-point binary, not decimal). | |
I don't like this inconsistency though: >> "a" > "A" == false >> #"a" > #"A" == true | |
Too bad we don't have a hierarchy of inequalities. Only two levels would be needed. Maybe a /case option to the functions that the the operators map to? Is it even possible to map an op! to a function that can take an option? | |
Perhaps the relative comparison functions could be made to all be case-insensitive (for datatypes that have case defined as a concept), and have additional STRICT-* case-sensitive functions which would combine the functions and STRICT-NOT-EQUAL?. | |
Andreas 10-Nov-2011 [9803x3] | We have a ticket for an improved equality comparison hierarchy: http://www.curecode.org/rebol3/ticket.rsp?id=1834 |
I think that would nicely fit with a inequality comperison hierarchy as well (strict vs non-strict). | |
Nicely fit with an inequality comparison hierarchy , of course. Bad typing day, I guess. | |
BrianH 10-Nov-2011 [9806x3] | The term "relative comparison hierarchy" may be better, since it wouldn't include NOT-EQUAL? and such. |
The STRICT-* relative comparison functions wouldn't have operators, unless we could come up with some that don't look like line noise (or worse: Perl). | |
Andreas, given that Carl is one of the ones who was tripping over the equivalence hierarchy (that he helped decide on) that ticket looks pretty promising. The caveat is that Ladislav is the one who would likely be doing the work, and he seems to need some convincing. Plus, it would require a new R3 release, not just a host kit update. | |
Ladislav 11-Nov-2011 [9809] | Ladislav is the one who would likely be doing the work, and he seems to need some convincing - I do agree, that LESSER? etc. functions having two versions (or a refinement, or something) would be useful. |
BrianH 11-Nov-2011 [9810] | I was talking about http://issue.cc/r3/1834but that's good to hear too :) |
sai hua 21-Nov-2011 [9811x2] | hello |
hello | |
Henrik 23-Nov-2011 [9813] | A test of SIZE-TEXT shows a bug in R2. This should hopefully not be present in R3. The test to run: f: make system/standard/font [name: "Verdana" size: 12] g: make gob! [] t: import 'text g/text: bind [font f bold true text "Boo"] t probe size-text g ; I get 26x14 here g/text: bind [font f bold false text "Boo"] t probe size-text g ; I get 25x14 here It's possible that the result may vary, but the bold version should produce a wider size than the normal one. if you can test this similarly to what you did for R2, that would be great. Thanks. |
ChristianE 23-Nov-2011 [9814] | R3 2.100.110.3.1 on Win 7 gives 27x14 for plain and 26x14 for bold text (both 1x0 bigger than yours). |
Henrik 23-Nov-2011 [9815] | Really? So, the bold font is *smaller* than the plain font? |
ChristianE 23-Nov-2011 [9816] | Not, but you've reversed the order of plain and bold in the test for R3 :D So, it's 27x14 for bold and 26x14 for plain text, actually. |
Henrik 23-Nov-2011 [9817] | ok, good. |
BrianH 26-Nov-2011 [9818] | Nope, still post them here. We still work on R3, and some of us use it professionally. |
Marco 26-Nov-2011 [9819] | wish for R3 / Topaz / Red / World: Add possibility to extend "read" and "load" to let them transparently load also custom file types (.tiff, .mp3 etc.) Use something like: system/mime: context [ JPG: context [ extensions: [%.jpg %.jpeg ...] header: #{JFIF} open: func [...] read: func [...] load: func [...] save: func [...] write: func [...] close: func [...] ] ... ] |
BrianH 26-Nov-2011 [9820x2] | R3 has that (codecs), but we would welcome any suggestions you would have for making them easier to use. |
There's no easy way to add an MP3 type yet, because there's no audio type concept in R3 yet. But .jpg is supported already. | |
Marco 26-Nov-2011 [9822] | wish for R3 / Topaz / Red / World: Add common charsets and parsing rules to system object: system/parse: context [ digit: charset [#"0" - #"9"] upper: charset [#"A" - #"Z"] lower: charset [#"a" - #"z"] alpha: union upper lower hexdigit: union digit charset "abcdefABCDEF" bindigit: charset "01" space: charset " ^-^/" digits: [some digit] decimal: [opt digits "." digits | digits "." ] exponent: [ [ "e" | "E" ] opt ["+" | "-"] digits] float: [opt "-" [decimal | digits] opt exponent] email:... ...etc. ] |
BrianH 26-Nov-2011 [9823x2] | No need to add them to the system opject in R3, just export them from a module and they'll be available. They should be made read-only for security, but this is a good idea. |
R3 PARSE rules can reference charsets and rules from path references, so they don't even have to be exported as raw words. | |
Marco 26-Nov-2011 [9825] | The Rebol system object is a very nice thing. I would pack it with all sort of things, especially those that can be "global" to a program or even "global" to many Rebol programs. |
BrianH 26-Nov-2011 [9826x3] | Modules extend the system object, in particular system/contexts/lib (aka lib), and the per-task (as planned) context system/contexts/user gets its values from there. The system object is actually going to be per-task, referencing global objects through system/contexts/*. |
The main global contexts are system/contexts/lib, system/contexts/lib and the module contexts. All non-private modules are just as global as lib and sys. | |
sorry, that second system/contexts/lib was supposed to be system/contexts/sys. | |
Marco 26-Nov-2011 [9829] | wish for R3 / Topaz / Red / World: I wish that refinements would be totally reworked (not R2 compatible :( ). Current situation with some examples: view/new/title/offset/options win "Dialog" 20x20 'resize remove_last: func [{remove last (n) element(s) of a series} serie [series!] /n num [integer!] ][ num: any [num 1] remove/part skip tail serie negate num num ] append: func [{Appends a value to the tail of a series and returns the series head.} series [series! port!] value /only ][ head either only [ insert/only tail series :value ] [ insert tail series :value ] ] New situation with different syntax and default values: view win /new true /title "Dialog" /offset 20x20 /options 'resize remove_last: func [{remove last (n) element(s) of a series} series [series!] /n: 1 [integer!] ][ remove skip tail series negate n /part n ] append: func [{Appends a value to the tail of a series and returns the series head.} series [series! port!] value /part /only /dup ][ head insert tail series :value /part part /only only /dup dup ] Note that append could also be redifined as: #macro append [] [head insert tail] |
BrianH 26-Nov-2011 [9830] | You might want to check out the way Topaz does function options - it's even better than that :) |
Marco 26-Nov-2011 [9831] | Topaz options are nice but not nicer for my tastes. |
BrianH 26-Nov-2011 [9832x3] | Make your own then :) I'm not blowing you off, it's a real suggestion. |
Macros make a lot more sense in compiled languages like Red, Topaz (to JS) and World (to bytecode) than they do in interpreted code-is-data-at-runtime languages like R3, where most functions are like macros. | |
One thing you might have to consider with your refinement suggestion is that you would have to put a lot of parentheses around function calls, because otherwise your syntax would make it ambiguous which function the refinement applies to. This is similar to the situation with Smalltalk and Objective-C. | |
BrianH 2-Dec-2011 [9835x3] | R3 operations that would be slower than R2: - Bulk string handling, because strings are twice as big (Unicode). - Word dereferencing for function-context words, because they are stack-relative, adding an indirection. - The fixed overhead of LOAD (like header handling) because it does a lot more. Any others? |
(This is continued from #World, where it was a little off-topic) | |
I haven't compared operator evaluation yet, which was another major change between R2 and R3. Overall, R3 looks a little worse for C-like code than R2, though neither are really appropriate for that kind of thing. And yet in my tests (which I don't have the results of handy, so take that with a grain of salt) idiomatic R3 is faster than idiomatic R2 for REBOL-like tasks, and the R3 idioms are less awkward to write than the R2 idioms. How have the rest of you found the differences to be in your work? | |
Steeve 2-Dec-2011 [9838x2] | AFAIK, R3 always has been faster or equal in the early tests I made, that's why I don't understand the current situation. |
I tested the loop example given by Geomol. Same speed more or less.in R2 and R3 | |
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