World: r3wp
[!REBOL3 Host Kit]
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Kaj 9-Nov-2010 [853] | Congratulations, Steven. Good stuff |
Henrik 9-Nov-2010 [854] | Cool, Steven. Can you upload a screenshot? We like to have material to show progress with and I keep a library of screenshots. |
Pekr 9-Nov-2010 [855] | Henrik - you better hurry up with GUI, so that Amigans can have some useful demos :-) |
Henrik 9-Nov-2010 [856] | We are busy going 1.0 on an application these days, so I'm not working very much on the GUI. I can however tell that Rebolek and Cyphre are hard at work. :-) |
Rebolek 9-Nov-2010 [857] | Yes, right now I'm working on simple object browser for better debugging of styles. |
Carl 9-Nov-2010 [858x2] | Uploaded OS X libr3.so to github. http://www.rebol.com/r3/changes.htmlupdated |
Steven, nice! | |
Kaj 9-Nov-2010 [860] | Cool collaboration on the OS X build |
Carl 9-Nov-2010 [861] | I'll get you updated lib for A110 for OS4. |
Andreas 9-Nov-2010 [862] | Ha, great! |
Carl 9-Nov-2010 [863] | Kaj, yes, "Powered by Bolka" |
Pekr 9-Nov-2010 [864] | Cool, now work on OS-X can continue ... |
ssolie 10-Nov-2010 [865] | Henrik: I have a blog where I'm going to try and document my progress.. see http://solie.ca/ |
Henrik 10-Nov-2010 [866] | ssolie: cool :-) |
Maxim 10-Nov-2010 [867] | yes... very :-) |
Pekr 10-Nov-2010 [868] | ssolie - cool! Now you could update amigaworld.net R3 thread and post the screenshot :-) Btw - you said - "Although these images are quite complex they are rendered very quickly by REBOL." - I wonder if we have some gfx test scripts for you to try? |
Maxim 10-Nov-2010 [869] | aren't those gfx test scripts? |
Pekr 10-Nov-2010 [870] | I thought something like FPS measurement, or we have that (I can't remember the script name) CPU-REBOL cycles measurement script? |
Maxim 10-Nov-2010 [871] | ah yes, that would be interesting to see. |
Henrik 10-Nov-2010 [872] | the old 1000-cows script, maybe. |
Pekr 10-Nov-2010 [873] | yes, this one is good. Dunno if it runs on latest and greatest ... will dig it up and test. Btw - what's the name of the Core REBOL CPU cycles test script? Where can it be found? |
Maxim 10-Nov-2010 [874x2] | wasn't it rebol-hertz |
probably on rebol.org | |
Pekr 10-Nov-2010 [876] | hmm, 1000 cows does not work here ... |
Sunanda 10-Nov-2010 [877] | This one, Petr? http://www.rebol.com/speed.r |
Pekr 10-Nov-2010 [878] | not sure, maybe it is that. I do remember we each tested with our machines and posted here on Altme |
Sunanda 10-Nov-2010 [879x2] | Probably was then: http://www.rebol.org/aga-display-posts.r?post=r3wp166x65 |
Easiest way to find all the posted results: http://www.rebol.org/aga-search.r?q=disk/file | |
Pekr 10-Nov-2010 [881] | cool :-) |
ssolie 10-Nov-2010 [882] | Pekr: AGG is very quick which is why it renders so nicely but it is all CPU bound (no h/w accel) -- I would appreciate a benchmark because I think we should be compiling AGG with -O3 given it is C++ code heavy on templates |
Cyphre 11-Nov-2010 [883x2] | ssolie: here you can download simple benchmark: http://cyphre.mysteria.cz/tests/gfx-bench.r3 |
my result on WinXP SP3 ,Intel Pentium Mobile 4 1.8Ghz, ATI Mobility Radeon 7500, 1GBRAM 0:00:17.916 22.326 FPS | |
Pekr 11-Nov-2010 [885] | Win Vista, 32 bit, Dell Latitude D830, 2GB RAM, Intel Core 2 Duo 1.8: Script: "Host-Kit Graphics: Basic gfx benchmark" Version: 1.0.5 Date: none GFX benchmark result 0:00:08.044 49.726 FPS |
Cyphre 11-Nov-2010 [886] | BTW my internal unoptimized OpenGL accelerated version on the same machine as above ;) 0:00:08.342 47.95 FPS |
Pekr 12-Nov-2010 [887] | btw - I read some OS-X/Flash related discussions on OSNews, and it seems Adobe is being criticised for not using new API. Is that Cocoa? Now as we have R3 library available - will we target this environment? IIRC R2 did not use it? |
BrianH 12-Nov-2010 [888x2] | People who criticise Adobe for not using the new API don't realize that it *does* use the new API now. It's just that the API was only released recently, and was done badly. |
Done badly by Apple, not Adobe. | |
Henrik 12-Nov-2010 [890] | Then how can it be that every single other video player under OSX performs at least twice as good, CPU time wise, as flash? |
BrianH 12-Nov-2010 [891x2] | Because they don't use the API, they use their own code. |
Also, Flash sucks for reasons that go beyond video rendering. It's not all Apple's fault. | |
Henrik 12-Nov-2010 [893] | Then it means that R3 should use its own code as well. But I think it's not an easy answer. Everything I hear about the flash implementation on OSX is heresay. |
BrianH 12-Nov-2010 [894] | Agreed, especially to the hearsay part. |
Henrik 12-Nov-2010 [895x2] | Some say that video is based on an inefficient color conversion process. Others say that Flash uses a really stupid polling mechanism. I think there is a garbage collection issue, but that is again hearsay. |
Nevertheless, I don't think R3 would have issues with this, as long as it's done properly. | |
Maxim 12-Nov-2010 [897] | I know that some things in the Apple APIs wrt access to the hardware where never opened up and could only be used by apple themselves. its possible that some people figured out how to hack their way through this, but flash is embedded in a browser, so probably can't since there would be some executions conflicts between the browser and the plugin. just a guess, but when you compare flash to other adobe apps, I can't see why flash would be left in perpetual agony when their other software doesn't have these issues. in fact, for years Adobe apps where the fastest ones on Apple HW. |
Henrik 12-Nov-2010 [898x2] | Maxim, tried Adobe Reader or any Air apps on OSX lately? :-) |
ok, Air is flash, but still... | |
Maxim 12-Nov-2010 [900x2] | I was referring to their "professional" apps. |
I always wondered why reader was so bad on OSX. but is it really need since we have the internal OSX pdf reader. | |
Pekr 12-Nov-2010 [902] | Well, there should be no problem for us yet, no? So far, R3 uses SW rendering, there's not much to worry about in regards to OS-X API, no? Later on, as we have proper codec system, or we try to accelerate gfx or video, it might be a different topic. |
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