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World: r3wp

[!REBOL3 Host Kit]

Sunanda
12-Nov-2010
[923]
meey ==> meet
Pekr
12-Nov-2010
[924]
Let them die in peace :-)
Henrik
14-Nov-2010
[925]
henrik:R3/Lobby>> help
sh: xdg-open: command not found
sh: x-www-browser: command not found
** Access error: external process failed: "Undefined error: 0"

** Where: browse parse try either either forever command-loop make 
context do catch either either -apply- do try chat
** Near: browse help-url

Seems these are broken in A110 for OSX.
Pekr
14-Nov-2010
[926]
Oldes - Carl seems to propose to export your requested functionality, 
if needed, so that it does not break with next internal changes. 
So please react accordingly in R3 chat = make your wish clear :-)
Kaj
14-Nov-2010
[927]
Henrik, opening a browser is not really implemented in the OS X port. 
The methods that are tried are Linux conventions
Henrik
14-Nov-2010
[928]
Kaj, it used to work, so I'm considering it a bug.
Kaj
14-Nov-2010
[929]
Ah, I didn't know that
Henrik
14-Nov-2010
[930x2]
>> browse http://www.google.com
sh: xdg-open: command not found
sh: x-www-browser: command not found
** Access error: external process failed: "Undefined error: 0"
** Where: browse
** Near: browse http://www.google.com
>> browse http://www.google.com
== none

A97 pops up a browser window.
Kaj
14-Nov-2010
[932]
Must have gotten mixed up with the general POSIX port, then
Henrik
14-Nov-2010
[933]
possibly.
Kaj
14-Nov-2010
[934]
Do you have another explanation?
Henrik
14-Nov-2010
[935]
since browse is native, I can't see what the problem else might be. 
no visible source change.
Kaj
14-Nov-2010
[936x2]
Well, the host kit has been heavily rearranged
You can see the native source code there
ssolie
15-Nov-2010
[938]
I'm trying to run the hello world example at http://www.rebol.com/r3/docs/gui/guide.html

Here is what happens when I try load-gui:
>> load-gui
i
Fetching GUI...
GUI Version: 0.2.1

(Developer test GUI theme)

** Script error: expected command! not font

 ** Where: size-text font-char-size? make make-text-style parse fontize 
 do do either load-gui

** Near: size-text gob

Is this a host-kit issue or ?
Pekr
15-Nov-2010
[939x2]
this is old Carl's gui. I am not sure it works, most probably it 
does not. Go into R3 GUI group here, and find some of Henrik's links 
and download RM Assets' GUI
http://94.145.78.91/files/r3/gui/r3-gui.r3
GrahamC
15-Nov-2010
[941]
Yeah .. old GUI code
ssolie
15-Nov-2010
[942]
Thanks guys. GUI seems to function now after changing the fonts. 
I left a comment in REBOL3 GUI. Now I need to make the buttons actually 
work (more event work to do).
Maxim
15-Nov-2010
[943x2]
I'm really happy that someone is porting the host-kit to an alien 
host.


1) it proves that the design was pretty well thought out to begin 
with

2) might convince people that porting actually is possible, without 
much help from RT.
3) shows that it doesn't require 100 programmers 6 months

4) shows how Carl is cooperative with host-kit issues, even when 
one isn't in the "inner circle"
5) The amiga being such a different beast, its a good way to find 
any problems and make it a better API overall for all platforms.
Henrik
15-Nov-2010
[945]
We could use a Haiku or AROS person as well.
Pekr
15-Nov-2010
[946]
Yes ... but prefereably Android, Windows Mobile 6.x, ARM embedded 
:-)
Rebolek
15-Nov-2010
[947]
Isn't WM6.x effectively dead? MS moved to 7 and I think it's not 
compatible.
Pekr
15-Nov-2010
[948x2]
effectively yes, but tens of millions of devices out there. WinCE 
will probably stay too. Well, this was my preference because I use 
Touch Pro2, but if we decide against it, I might buy different phone, 
although there is now no alternative to such a gem like Touch Pro2 
(full qwerty)
Win7 Mo is a toy OS, as iOS is. If someone is able to port it to 
such phones, it will be good, but dunno how difficult is it going 
to be, or if it is even allowed ...
ssolie
15-Nov-2010
[950]
Henrik: I think we should focus on a more mobile-oriented target 
next. Haiku could be interesting given its unique API. AROS is just 
an Amiga clone so I don't see much value in that one from a host 
kit testing point of view.
Henrik
15-Nov-2010
[951]
ssolie, yes, true. I suppose first goal would be an ARM port.
Maxim
15-Nov-2010
[952]
yeah, the ARM would allow us to use R3 on iphone and possibly Android, 
though the Android API is JAVA so it might be complicated to link 
into the GUi and stuff.
Andreas
15-Nov-2010
[953]
proper linux and osx ports would probably preferrable first :)
ChristianE
15-Nov-2010
[954]
I may be missing something fundamental, but


1) am I supposed to be able to build a A110 r3.exe from the sources 
at github.com/carls/R3A110 on Windows with MinGW and gcc? The gcc 
makefile differs in a lot of places from earlier versions (A109 and 
below) and even seems to generate some .so's instead of .dll's. It 
fails for me with 

gcc  -c -O1 -D_FILE_OFFSET_BITS=64 -Wno-pointer-sign -I ../src/include/ 
 -o obj/host-main.o ../src/os/host-main.c

cc1.exe: error: unrecognized command line option "-Wno-pointer-sign"
before doing anything.


2) given that I somehow manage to build it and include my own changes 
in a clone of that repo, what happens to them if once there's a A111 
repo? I don't see how a A110 repo could be turned into a A111 repo 
- I would have expected to have a R3 repo on github and to have commits 
tagged as constituting a alpha version like A110, A110 etc.
Andreas
15-Nov-2010
[955x2]
re 2) as the docs clearly state in multiple places, this is not the 
final repo
re 1) nope, there's currently no win32 makefile included
ChristianE
15-Nov-2010
[957]
re 2), yes, I've read that, but just assumed sometime in the near 
future there's the same repo in an official place. Good to hear it's 
not like that.
Andreas
15-Nov-2010
[958]
the final repo will probably be rebol/r3-host-kit
ChristianE
15-Nov-2010
[959]
re 1) Good to hear, too, now I can stop trying. ;-)
Andreas
15-Nov-2010
[960]
i have local changes to facilitate building a110 on win32, maybe 
i'll get around to publish them in the next few days
ChristianE
15-Nov-2010
[961]
I have to catch up to what happened in the last weeks, haven't had 
much time to follow ... Thanks, Andreas.
Andreas
15-Nov-2010
[962]
contact me privately if you want them straight away :)
ChristianE
15-Nov-2010
[963]
No need for that, I can wait. I won't have too much time anyway, 
it's just that I don't want to fall behind with my ODBC extension, 
and A109 is lacking some functionality that A110 should already supply.
Cyphre
18-Nov-2010
[964]
I received some critics about promising but not releasing the OpenGL 
test prototype so I decided to release what I have now. You can get 
it from here:

http://cyphre.mysteria.cz/tests/r3gl.zip

for more info please read the readme.txt inside the archive.
Henrik
18-Nov-2010
[965]
GFX benchmark result
0:01:17.748 5.144 FPS

in VirtualBox
Oldes
18-Nov-2010
[966]
R3    = 0:00:05.891 67.9 FPS
R3gl = 0:00:06.688 59.808 FPS
Pekr
18-Nov-2010
[967]
R3 (2.100.107)      - 0:00:07.367 54.296 FPS
R3GL (2.100.110) - 0:00:06.376 62.735 FPS
Oldes
18-Nov-2010
[968]
With updated version from Cyphre:
R3gl - 0:00:03.234 123.685 FPS
Pekr
18-Nov-2010
[969]
Sadly, I have the same result for both versions ...
ChristianE
18-Nov-2010
[970]
r3.exe |  r3gl.exe
0:00:02.853 140.203 FPS | 0:00:03.056 130.890 FPS
0:00:02.964 134.952 FPS | 0:00:02.806 142.551 FPS
0:00:02.823 141.693 FPS | 0:00:02.833 141.193 FPS
0:00:03.043 131.449 FPS | 0:00:02.763 144.770 FPS
0:00:02.964 134.952 FPS | 0:00:02.837 140.994 FPS
0:00:02.948 135.685 FPS | 0:00:02.784 143.678 FPS
Oldes
18-Nov-2010
[971x2]
You can try do download the zip again as I did. There was a wrong 
version.
btw... the r3.exe which is in the zip now is probably also oGL version