World: r4wp
[Announce] Announcements only - use Ann-reply to chat
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Kaj 5-Apr-2013 [458x3] | In the new red consoles, I implemented ABOUT and LICENSE. |
The ReadLine library is available for Android, but hard to install, so I made an attempt to build a red console for Android that doesn't use it. I have no idea if it works, so I would really like someone to test it: http://red.esperconsultancy.nl/Red-test/doc/trunk/Android/Red/red-core There may also be issues with the paths to the cURL and SQLite libraries. They should be included in Android, but if the paths are different, I would like to know that, too. Remember Doc's blog about how to start Red executables on Android: http://www.red-lang.org/2011/12/arm-support-released.html | |
Now that */Red/GTK-browser in the test executables has been updated for the Red 0.3.2 release (and the features and fixes since then), I have updated our Redsite to match: http://red.esperconsultancy.nl/index.red All listed Redpages and apps work now, and several details have been smoothened out. | |
Kaj 6-Apr-2013 [461x2] | I updated the Try REBOL site to the latest red-core: http://tryrebol.esperconsultancy.nl I've moved the About button behind the Red button, as this function is now executed in Red by default. Also fixed several bugs in the site. Thanks to Graham for reporting. |
An interesting thing to try is to enter "stats" and then press the Compare button. It will report memory usage for each language. | |
Ladislav 8-Apr-2013 [463] | Announcing INCLUDE update, changelog: /LINK now uses MOLD/FLAT on Henrik's and Robert's request |
Kaj 8-Apr-2013 [464] | Tomorrow, Wednesday 10, our Internet connection will be down for scheduled network maintenance. During most of the European daytime, our Red and REBOL web sites will be down. This includes Try REBOL and our source code repositories. Our static web sites will be partly served by CloudFlare. |
AdrianS 10-Apr-2013 [465] | Pushed the first take of the modular RebolBot into it's own repo. https://github.com/gchiu/rebolbot |
Endo 10-Apr-2013 [466] | Online Red compiler: http://bircomteknoloji.com:8181/ Runs on Cheyenne on Windows, compiles using rebol.exe (v2.7.6) as CGI. |
Kaj 10-Apr-2013 [467x4] | We're online again, but the network company managed to unfix our fixed IP address - again. Our domains may well remain unreachable for several more days |
If you need access to our source repositories or Try REBOL, you can temporarily define our hosts locally on your system to our current IP address. For example in the /etc/hosts file on Unixy systems: | |
188.142.58.98 red.esperconsultancy.nl 188.142.58.98 rebol.esperconsultancy.nl 188.142.58.98 tryrebol.esperconsultancy.nl | |
I've temporarily rerouted our most important domains to our current IP address, so they work again, but they will break again when our network provider changes the address back. Try REBOL works again, but it being half down allowed Graham and Andreas to find a bug in R3's HTTP handler. :-) | |
Robert 13-Apr-2013 [471] | Here is first *alpha* of Rebol3 with graphics on Android: http://development.saphirion.com/experimental/r3-droid-view.apk Current features: - AGG based compositor - Basic windowing support - Working DRAW dialect - Very basic input event handling (DOWN, UP, MOVE, CLOSE events) - "Menu" button now sends "escape" to the interpreter so loops etc. can be easily interrupted - "Back" button closes opened windows, if no window is open it quits interpreter - Embedded simple "demo game", just type DEMO in the console and have fun Note this release is very early alpha so expect unstable situations or even crashes. Feel free to report bugs or any other feedback. This gets us one step closer to be able to create Android apps with Rebol. Simple, small, fast. :-) |
sqlab 13-Apr-2013 [472] | great |
Robert 13-Apr-2013 [473x2] | http://www.nlpp.ch/ English web-site for our main product we do with R2. Feel free to spread the word. |
Feedback regarding typos etc. welcome (the vimeo videos are not working at the moment). | |
NickA 13-Apr-2013 [475x3] | @ Robert: Holy crap! |
(about Android release) | |
(about Android release) | |
Robert 13-Apr-2013 [478] | I though you meant nlpp.ch ;-) |
Bo 15-Apr-2013 [479] | Awesome work on R3 Android with graphics!!! |
MaxV 22-Apr-2013 [480] | Hello, I started a wiki about only the Rebol 3 source: https://github.com/angerangel/r3bazaar/wiki/Source-explained , may you help me? ;-) |
Bo 25-Apr-2013 [481] | Carl has mentioned that he is willing to discuss handing over control of the Rebol websites, likely to a Rebol community working group. AdrianS (I believe) requested this, and I passed it on to Carl. Just FYI. |
Kaj 27-Apr-2013 [482x5] | I implemented UTF-8 output support for Red. I ended up writing optimised versions based more on the Red print backend. I integrated them in my I/O routines and made heavy performance optimisations. Thanks to Peter for leading the way. There are the following Red/System encoders embedded in %common.red: http://red.esperconsultancy.nl/Red-common/dir?ci=tip to-UTF8: encodes a Red string into UTF-8 Red/System c-string! format. to-local-file: encodes a Red string into Latin-1 Red/System c-string! format on Windows, and into UTF-8 on other systems. This yields a string suitable for the local file name APIs. Latin-1 can be output as long as it was input into Red via UTF-8. Non-Latin-1 code points cannot be encoded in Latin-1 and yield a NULL for the entire result. These encoders make use of the Latin1-to-UTF8, UCS2-to-UTF8 and UCS4-to-UTF8 encoding functions. An example of their use in the Red READ and WRITE functions is in %input-output.red |
I used the new encoding functions in all my Red bindings: those for the C library, input/output via files and cURL, 0MQ, SQLite and GTK+. In as many places as possible, data marshalled to the external libraries now supports UTF-8. File names on Windows support Latin-1. Files and URLs are always read and written as UTF-8, including on Windows. Red does not support loading Latin-1 strings. | |
I've updated the binary downloads. The red console interpreters and all the Red examples include the above encoding support now, and all the latest Red features: http://red.esperconsultancy.nl/Red-test/dir?ci=tip For example, the Red/GTK-text-editor now supports writing UTF-8 files with UTF-8 or Latin-1 names. I've added an MSDOS\Red\red-core.exe for Windows 2000, because the GTK+ libraries in red.exe require Windows XP+. | |
I've also improved the multi-line parsing in the consoles again. They now recognise literal strings in double quotes, literal characters and comments. | |
I can't test the encoding on Mac, so I would be interested to hear if it works there, especially UTF-8 file names | |
Robert 28-Apr-2013 [487] | https://twitter.com/saphirion_dev/status/328539090167427072/photo/1 |
NickA 29-Apr-2013 [488x2] | Great work everyone! |
I'm making another $500 matching donation offer for the Saphirion R3 port, till the end of May 2013. Please help keep up the progress. | |
Cyphre 30-Apr-2013 [490] | NickA: Many thanks for your support! |
Robert 5-May-2013 [491] | Cross-Post from Android group: New release of Rebol3 with graphics on Android: http://development.saphirion.com/experimental/r3-droid.apk Changes: -enable CTO and OTC functions -fix window offset -fix image! / loaders pixelformat color order -fixed close button action (RL_Init failed?) -improved WAIT -added clipping(slow atm but works) -added RESIZE/ROTATE events -improved JNI calls synchronization -added native keyboard input -updated built-in R3-GUI version Note this release is very early alpha so expect unstable situations or even crashes. Feel free to report bugs or any other feedback. This gets us again one step closer to be able to create Android apps with Rebol. Simple, small, fast. :-) |
MaxV 6-May-2013 [492] | Welcome back editor: http://rebol2.blogspot.it/2013/05/r3b-update-welcome-back-editor.html |
GrahamC 11-May-2013 [493] | Following in the footsteps of Red ( https://trello.com/board/red-programming-language/51387ada4e1ba9b86b001141 ) we have also started a Trello page for R3 ( https://trello.com/board/main-board/518dd9128fbdf0fc6a0004cf ) to track who is doing what ... Feel free to join Trello and let any of the current members know if you wish to be added to the project |
Kaj 12-May-2013 [494x3] | You can now write REBOL 3 extensions in Red. I've added a Red example to the existing Red/System example: http://red.esperconsultancy.nl/Red-REBOL-3/dir?ci=tip&name=examples This currently still requires the dyn-lib-emitter branch of Red. |
Here's an example of a session: r3 >> import %hello-REBOL-3-extension.dll >> hello Hello Red REBOL extension! | |
You have to compile the example with the -dlib parameter to get an extension library | |
Kaj 13-May-2013 [497x2] | Here's a complete JNI binding from Red/System to Java: http://red.esperconsultancy.nl/Red-Java/dir?ci=tip |
The example extension library can be compiled similarly to Doc's Java bridge | |
Kaj 15-May-2013 [499x4] | I finally got my OpenGL binding for Red/System in a form suitable for publishing: http://red.esperconsultancy.nl/Red-OpenGL/dir?ci=tip Currently, the only available backend is for PicoGL, which does software rendering with the TinyGL library and shows it through SDL. |
I ported two of the PicoGL examples to Red/System: GL-spin and GL-textures. I've updated the binary downloads and added them, but they're currently mostly usable on Linux: http://red.esperconsultancy.nl/Red-test/dir?ci=tip&name=Linux/RedSystem | |
PicoGL is included in Syllable Desktop, but there's a symbol loading issue that currently prevents the Red/System programs from loading the PicoGL library there | |
If you want to compile PicoGL, on Syllable Server or some other Linux system, you can use the Syllable build system. Here's the build recipe: http://syllable.cvs.sourceforge.net/viewvc/syllable/syllable/system/apps/utils/Builder/packages/PicoGL/ | |
Kaj 19-May-2013 [503] | Not sure if this is useful for Android, but the JVM JNI interface can be loaded as a library from a normal executable: http://docs.oracle.com/javase/6/docs/technotes/guides/jni/spec/invocation.html I've added a static JVM binding to my JNI binding for Red/System, so Java can be loaded and controlled from regular Red executables: http://red.esperconsultancy.nl/Red-Java/dir?ci=tip |
Kaj 20-May-2013 [504] | I made an SDL backend for my Red/System OpenGL binding: http://red.esperconsultancy.nl/Red-OpenGL/dir?ci=tip SDL with OpenGL is available on most platforms, and depending on your system, it supports hardware acceleration. So you can now choose between software rendering with the TinyGL engine through PicoGL, and hardware acceleration or software rendering with the Mesa3D engine through SDL. The two example programs can be compiled with either backend. |
Kaj 21-May-2013 [505] | I made an OS-Mesa backend on SDL for my Red/System OpenGL binding: http://red.esperconsultancy.nl/Red-OpenGL/dir?ci=tip This does off-screen rendering in a memory buffer using the Mesa3D engine and then displays the result using SDL. Somehow I can't get it to work on Linux, but it's the first time I can use Red/System for OpenGL on Syllable. It circumvents two problems: the PicoGL library expects application functions that Red doesn't export, and Syllable's SDL port doesn't support the official OpenGL backend, so those routes both don't work. For most other targets than Syllable, the official SDL backend can be used. It's also the first time that I have used my Mesa3D port to Syllable. I couldn't display the output before, because there is no display driver for the current Mesa3D versions for Syllable, just the standard off-screen rendering. It works great, even though it does only software rendering. PicoGL is a bit faster, but Mesa3D is a much more modern and complete OpenGL implementation. |
Kaj 22-May-2013 [506x2] | I've added binary downloads for all Red platforms to the test repository of the two OpenGL examples for the Red/System binding: GL-spin and GL-textures. http://red.esperconsultancy.nl/Red-test/dir?ci=tip Test reports welcome. All platforms should work in theory, but so far I have tested Syllable and Linux x86. You need to have SDL and OpenGL installed (in 32 bit versions). SDL is included in the repository for Windows, and OpenGL should be included in Windows. |
If you use the download.r from the repository (with Fossil), you will now get the source code for the OpenGL and Java JNI bindings, together with all my other bindings | |
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