World: r4wp
[Announce] Announcements only - use Ann-reply to chat
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Robert 13-Apr-2013 [474] | Feedback regarding typos etc. welcome (the vimeo videos are not working at the moment). |
NickA 13-Apr-2013 [475x3] | @ Robert: Holy crap! |
(about Android release) | |
(about Android release) | |
Robert 13-Apr-2013 [478] | I though you meant nlpp.ch ;-) |
Bo 15-Apr-2013 [479] | Awesome work on R3 Android with graphics!!! |
MaxV 22-Apr-2013 [480] | Hello, I started a wiki about only the Rebol 3 source: https://github.com/angerangel/r3bazaar/wiki/Source-explained , may you help me? ;-) |
Bo 25-Apr-2013 [481] | Carl has mentioned that he is willing to discuss handing over control of the Rebol websites, likely to a Rebol community working group. AdrianS (I believe) requested this, and I passed it on to Carl. Just FYI. |
Kaj 27-Apr-2013 [482x5] | I implemented UTF-8 output support for Red. I ended up writing optimised versions based more on the Red print backend. I integrated them in my I/O routines and made heavy performance optimisations. Thanks to Peter for leading the way. There are the following Red/System encoders embedded in %common.red: http://red.esperconsultancy.nl/Red-common/dir?ci=tip to-UTF8: encodes a Red string into UTF-8 Red/System c-string! format. to-local-file: encodes a Red string into Latin-1 Red/System c-string! format on Windows, and into UTF-8 on other systems. This yields a string suitable for the local file name APIs. Latin-1 can be output as long as it was input into Red via UTF-8. Non-Latin-1 code points cannot be encoded in Latin-1 and yield a NULL for the entire result. These encoders make use of the Latin1-to-UTF8, UCS2-to-UTF8 and UCS4-to-UTF8 encoding functions. An example of their use in the Red READ and WRITE functions is in %input-output.red |
I used the new encoding functions in all my Red bindings: those for the C library, input/output via files and cURL, 0MQ, SQLite and GTK+. In as many places as possible, data marshalled to the external libraries now supports UTF-8. File names on Windows support Latin-1. Files and URLs are always read and written as UTF-8, including on Windows. Red does not support loading Latin-1 strings. | |
I've updated the binary downloads. The red console interpreters and all the Red examples include the above encoding support now, and all the latest Red features: http://red.esperconsultancy.nl/Red-test/dir?ci=tip For example, the Red/GTK-text-editor now supports writing UTF-8 files with UTF-8 or Latin-1 names. I've added an MSDOS\Red\red-core.exe for Windows 2000, because the GTK+ libraries in red.exe require Windows XP+. | |
I've also improved the multi-line parsing in the consoles again. They now recognise literal strings in double quotes, literal characters and comments. | |
I can't test the encoding on Mac, so I would be interested to hear if it works there, especially UTF-8 file names | |
Robert 28-Apr-2013 [487] | https://twitter.com/saphirion_dev/status/328539090167427072/photo/1 |
NickA 29-Apr-2013 [488x2] | Great work everyone! |
I'm making another $500 matching donation offer for the Saphirion R3 port, till the end of May 2013. Please help keep up the progress. | |
Cyphre 30-Apr-2013 [490] | NickA: Many thanks for your support! |
Robert 5-May-2013 [491] | Cross-Post from Android group: New release of Rebol3 with graphics on Android: http://development.saphirion.com/experimental/r3-droid.apk Changes: -enable CTO and OTC functions -fix window offset -fix image! / loaders pixelformat color order -fixed close button action (RL_Init failed?) -improved WAIT -added clipping(slow atm but works) -added RESIZE/ROTATE events -improved JNI calls synchronization -added native keyboard input -updated built-in R3-GUI version Note this release is very early alpha so expect unstable situations or even crashes. Feel free to report bugs or any other feedback. This gets us again one step closer to be able to create Android apps with Rebol. Simple, small, fast. :-) |
MaxV 6-May-2013 [492] | Welcome back editor: http://rebol2.blogspot.it/2013/05/r3b-update-welcome-back-editor.html |
GrahamC 11-May-2013 [493] | Following in the footsteps of Red ( https://trello.com/board/red-programming-language/51387ada4e1ba9b86b001141 ) we have also started a Trello page for R3 ( https://trello.com/board/main-board/518dd9128fbdf0fc6a0004cf ) to track who is doing what ... Feel free to join Trello and let any of the current members know if you wish to be added to the project |
Kaj 12-May-2013 [494x3] | You can now write REBOL 3 extensions in Red. I've added a Red example to the existing Red/System example: http://red.esperconsultancy.nl/Red-REBOL-3/dir?ci=tip&name=examples This currently still requires the dyn-lib-emitter branch of Red. |
Here's an example of a session: r3 >> import %hello-REBOL-3-extension.dll >> hello Hello Red REBOL extension! | |
You have to compile the example with the -dlib parameter to get an extension library | |
Kaj 13-May-2013 [497x2] | Here's a complete JNI binding from Red/System to Java: http://red.esperconsultancy.nl/Red-Java/dir?ci=tip |
The example extension library can be compiled similarly to Doc's Java bridge | |
Kaj 15-May-2013 [499x4] | I finally got my OpenGL binding for Red/System in a form suitable for publishing: http://red.esperconsultancy.nl/Red-OpenGL/dir?ci=tip Currently, the only available backend is for PicoGL, which does software rendering with the TinyGL library and shows it through SDL. |
I ported two of the PicoGL examples to Red/System: GL-spin and GL-textures. I've updated the binary downloads and added them, but they're currently mostly usable on Linux: http://red.esperconsultancy.nl/Red-test/dir?ci=tip&name=Linux/RedSystem | |
PicoGL is included in Syllable Desktop, but there's a symbol loading issue that currently prevents the Red/System programs from loading the PicoGL library there | |
If you want to compile PicoGL, on Syllable Server or some other Linux system, you can use the Syllable build system. Here's the build recipe: http://syllable.cvs.sourceforge.net/viewvc/syllable/syllable/system/apps/utils/Builder/packages/PicoGL/ | |
Kaj 19-May-2013 [503] | Not sure if this is useful for Android, but the JVM JNI interface can be loaded as a library from a normal executable: http://docs.oracle.com/javase/6/docs/technotes/guides/jni/spec/invocation.html I've added a static JVM binding to my JNI binding for Red/System, so Java can be loaded and controlled from regular Red executables: http://red.esperconsultancy.nl/Red-Java/dir?ci=tip |
Kaj 20-May-2013 [504] | I made an SDL backend for my Red/System OpenGL binding: http://red.esperconsultancy.nl/Red-OpenGL/dir?ci=tip SDL with OpenGL is available on most platforms, and depending on your system, it supports hardware acceleration. So you can now choose between software rendering with the TinyGL engine through PicoGL, and hardware acceleration or software rendering with the Mesa3D engine through SDL. The two example programs can be compiled with either backend. |
Kaj 21-May-2013 [505] | I made an OS-Mesa backend on SDL for my Red/System OpenGL binding: http://red.esperconsultancy.nl/Red-OpenGL/dir?ci=tip This does off-screen rendering in a memory buffer using the Mesa3D engine and then displays the result using SDL. Somehow I can't get it to work on Linux, but it's the first time I can use Red/System for OpenGL on Syllable. It circumvents two problems: the PicoGL library expects application functions that Red doesn't export, and Syllable's SDL port doesn't support the official OpenGL backend, so those routes both don't work. For most other targets than Syllable, the official SDL backend can be used. It's also the first time that I have used my Mesa3D port to Syllable. I couldn't display the output before, because there is no display driver for the current Mesa3D versions for Syllable, just the standard off-screen rendering. It works great, even though it does only software rendering. PicoGL is a bit faster, but Mesa3D is a much more modern and complete OpenGL implementation. |
Kaj 22-May-2013 [506x2] | I've added binary downloads for all Red platforms to the test repository of the two OpenGL examples for the Red/System binding: GL-spin and GL-textures. http://red.esperconsultancy.nl/Red-test/dir?ci=tip Test reports welcome. All platforms should work in theory, but so far I have tested Syllable and Linux x86. You need to have SDL and OpenGL installed (in 32 bit versions). SDL is included in the repository for Windows, and OpenGL should be included in Windows. |
If you use the download.r from the repository (with Fossil), you will now get the source code for the OpenGL and Java JNI bindings, together with all my other bindings | |
Kaj 23-May-2013 [508] | I added a similar workaround for ELF libraries as in Doc's JNI bridge to my R3 and JNI bindings: http://red.esperconsultancy.nl/Red-REBOL-3/dir?ci=tip http://red.esperconsultancy.nl/Red-Java/dir?ci=tip R3 extensions written in Red/System and Red now work on ELF platforms such as Syllable and Linux. Should work on Android, too, at least when Doc has tested libraries there. |
Robert 24-May-2013 [509x4] | https://github.com/saphirion We are going to push some of our stuff to Github. This is intended so that peple from the community can use and enhance our stuff and submit pull-requests to us. Those pull-requests will be reviewed by the Saphirion team, and if accepted, the changes are merged into our main line. So, it will be included in our next offical release and published via our web-site. |
The first thing we start with will be a bunch of documentation files. All written in MDP format. These are the files, from which the documentations on our web-site are dynamically generated from. | |
The structure for documentation is: documentation/ = stuff that works on R2 and R3 documentation/r2 = stuff for R2 documentation/r3 = stuff for R3 | |
So, feel free to do whatevery you want with this stuff and help to improve it. | |
Kaj 24-May-2013 [513] | I fixed the calling convention for the OpenGL library that's included in Windows, so the Red/System binding works there now: http://red.esperconsultancy.nl/Red-OpenGL/dir?ci=tip I also fixed the binary downloads GL-spin and GL-textures: http://red.esperconsultancy.nl/Red-test/dir?ci=tip |
Ladislav 26-May-2013 [514] | Another "batch" of doc files committed. See e.g.: https://github.com/saphirion/documentation/blob/master/r3/whatsnew.mdp , which tries to compare R2 and R3, which was a popular request. |
Geomol 26-May-2013 [515] | New World alpha at https://github.com/Geomol/World Let me know in #World group or private, if there are problems. |
Pekr 26-May-2013 [516] | Carl's REBOL blok - Roku - http://www.rebol.com/article/0529.html |
Kaj 27-May-2013 [517] | I dropped the cURL dependency from my red-base distribution. This means that it now only depends on a few libraries that can be expected to be included in all platforms. This version of the Red interpreter can now be used on Windows as a single executable, without any extra libraries. The Windows version red-base.exe is here: http://red.esperconsultancy.nl/Red-test/dir?ci=tip&name=MSDOS/Red It has versions of READ and WRITE for local file I/O, but no network I/O. It also has the other functionality from the C library, such as INPUT, ASK, GET-ENV, CALL, NOW and RANDOM, but for more functionality you still have to use red-core and red, and download the extra libraries for Windows. |
GrahamC 27-May-2013 [518] | Ok, Carl is now on Stackoverflow chat .. just need to upvote him somehow so he can actually talk! http://chat.stackoverflow.com/rooms/291/rebol-and-red |
Robert 31-May-2013 [519] | I'm happy to announce that we reached a major milestone and can release a bunch of new things. All the different versions have been merged into one code base which makes things easier for us. This was possible because the new 'retargetable' graphics subsystem was finished. This allows us to port R3 to other platforms much easier. Next target Linux. The release in detail: R3-GUI: Quite a lot of fixes and enhancements. Thanks for all the feedback. The main milestone we achieved was to switch to a resolution independent sizing system. This will scale your app widgets to look the same on different display densities. It's a must have for mobile apps. Next for R3-GUI is to create a simple mobile style set. Fruther, we are going to push the source code to GitHub. We need to setup a bridge to our internal SVN repository, so expect some back and forth on Github before we are stable. Anway feel free to help making R3-GUI better and better. Android: This release is now mostly the same as the windows release. So, yes, it's now possible to do R3-GUI apps on Android. I'm going to try to run Treemapper on it. Type DEMO to see the new R3-GUI version and widget scaling feature. Post as much screenshots / pictures of your phone as you can :-) R3/Saphir: New version for windows with bug-fixes are released as well. Please see the change-log on our web-site for details. Thanks to all the team for the great work! I really think we are close to have a very good and stable base with R3 and R3-GUI. Looking forward to see more and more people joining and becoming part of it. Links: http://development.saphirion.com (Change Logs, Downloads, etc.) http://development.saphirion.com/experimental (Android) https://github.com/organizations/saphirion (Documentations) |
GiuseppeC 31-May-2013 [520] | Hi, I paste the link: https://github.com/organizations/saphirionin Firefox and the main page of GitHub open. I see no Saphirion repository. |
Andreas 31-May-2013 [521] | Correct Link: https://github.com/saphirion |
Robert 1-Jun-2013 [522] | R3/Saphir: Core now builds again on OSX. |
Robert 2-Jun-2013 [523] | You can find it at: http://development.saphirion.com/experimental |
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