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NickA 16-Jul-2012 [209x3] | This is a really big deal for me. Hopefully for others. |
waiting and watching carefully ... | |
REBOL2 and/or R3? | |
Henrik 16-Jul-2012 [212] | It would only be R3. Spending time on opening R2 would probably cost Carl too much money on legal expenses. |
Endo 16-Jul-2012 [213] | Congratulations Jerry! REBOL? open source? wow! |
Henrik 16-Jul-2012 [214] | It's too early to get hopes up. The restrictions may be quite severe (NDA and such). |
Pekr 16-Jul-2012 [215] | I expect it to have a clause, that you can't use e.g. Core.dll with own hostkit, etc., or any other product ... |
Maxim 16-Jul-2012 [216x2] | we'll see, but at least if it allows R3 to progress, even if we need to purchase a separate license for locking down your own apps (like it was with the SDK, and may dual-licensed GPL tools out there) I don't think its a big issue. at least we don't have to wait. |
at least the platform can outlive a single person. it can also be extended and experimented on in unexpected ways. | |
Kaj 16-Jul-2012 [218] | It's highly unlikely to fit the definition of open source, so I would advise anyone not to use that term |
Arnold 16-Jul-2012 [219x2] | I agree with Kaj. Non disclosure agreements are not Open Source. |
Only makes me want Red more | |
Maxim 16-Jul-2012 [221] | you can't have an NDA when the source is public. this is not supposed to be a private release. |
GrahamC 16-Jul-2012 [222] | Yeah, public release .. .like Sun's Java :) |
BrianH 16-Jul-2012 [223x2] | So, we've gone past speculating about the "conditions precedent to the release" and started making up worst case scenarios? |
Understandable, I guess. I'm reserving judgement until I see a real license and some source. Cautiously optimistic :) | |
Kaj 16-Jul-2012 [225] | We're currently living in the worst case scenario |
Arnold 16-Jul-2012 [226] | I see no difference between Java and Rebol. Both free to use on every machine the company builds a VM capable of processing scripts/prgrams. |
MaxV 17-Jul-2012 [227x2] | For me, the important is to see the code, correct bugs and propose corrections and ideas. |
And most important of all, knowing all rebol commands and refinements. Rebol miss a lot a very good documentation! | |
Andreas 17-Jul-2012 [229] | MaxV: Regarding "all commands and refinements" have a look at the REBOL dictionary (for R2): http://www.rebol.com/docs/dictionary.html |
Gregg 17-Jul-2012 [230] | The Word Browser from the Viewtop, and HELP are good too. |
Andreas 17-Jul-2012 [231x4] | Similarly for R3 (although that is less comprehensive): http://www.rebol.com/r3/docs/functions.html |
For both, R2 and R3, you can use HELP on a console to get a listing of all global values of a certain type. So to see all functions, try >> HELP function! | |
And if you want to type less, `? function!` is enough. | |
And `ANY-FUNCTION!` should be a typeset of all function-like types. Esp. native!, action! and op! are usefull for discovering "all available commands". | |
MaxV 18-Jul-2012 [235x2] | It's not so simple. |
There a a lot of function undocumented. For example about VID a lot of documentation is missing, but VID is one the most important feature of Rebol. Similar for parse... and so on. Do you know that you can use "of" for radio buttons? | |
BrianH 18-Jul-2012 [237] | Yeah, dialect docs are sparse, and you can't rely on HELP. |
Pekr 18-Jul-2012 [238] | that's why I suggested to extend help by /any /dialect, whatever, to reflect dialect help ... |
BrianH 18-Jul-2012 [239] | Others can chime in about the VID, but there are some pretty good tutorials about the parse dialect. Plus, you might look into the parse enhancement project page, which ended up with a lot of discussion of the semantic model, and in many cases the behavior of existing operations. |
MaxV 18-Jul-2012 [240x2] | Where are all these tutorial? The problem is reaching tutorial pages. It''s all spread around the world, without an index. |
Look at this pages http://www.maxvessi.net/pmwiki/pmwiki.php?n=Main.GuidaARebol http://rebol2.blogspot.comhttp://http://www.maxvessi.net/rebsite/wr/ I try to unify all documentation, but it's missing a central index. | |
BrianH 18-Jul-2012 [242x2] | Someone else will have to provide the tutorial links. The parse project is here: http://www.rebol.net/wiki/Parse_Projec |
Sorry, http://www.rebol.net/wiki/Parse_Project | |
Henrik 18-Jul-2012 [244] | MaxV, this document is for the VID Extension Kit, but it covers parts of how VID works as well: http://hmkdesign.dk/project.rsp?id=vid-ext-kit&page=docs§ion=developer&name=vid-extension-kit-internals.txt |
GiuseppeC 18-Jul-2012 [245] | Sarcastic mode one: REBOL3 Open Source ? It will take 1 year for carl to complete the licence. Sarcastic mode off: hope the project will see the light of the day by the end of summer. |
Gregg 18-Jul-2012 [246] | Max, yes, docs for VID (beyond the basics) have always been lacking. It took me a long time to find OF for grouping as well. Part of the issue is the design of VID itself, where you need to know internals, and there isn't a documented public interface for styles. |
Arnold 18-Jul-2012 [247] | MaxV: radiobuttons are best used with true and false in stead of on and of like in some documentation mentioned. The true and false I just tried out of frustration and I discovered it worked. Undocumented. Same with the block after a text or label to make the label clickable like a button. VID has an effect and a draw that could be better documented. |
Kaj 18-Jul-2012 [248] | When bound, ON and OFF are the same as TRUE and FALSE |
Arnold 18-Jul-2012 [249x2] | At the surface it looked like it. But I needed the true and false variant. Other was simply not working in my mirror game. |
Sometimes I could check more than 1 radiobox, although I grouped them, and I had to initialize the values to true and false myself to use these in my statements. Using true and false solved it. | |
Kaj 18-Jul-2012 [251] | It may be a binding problem, then |
GrahamC 18-Jul-2012 [252] | We're supposed to be hearing about the license for the R3 source this week ... no updates yet I guess |
Janko 23-Jul-2012 [253] | Marco (about RebRap): how do you render 3d scene in rebol and how do you controll the printer thru rebol, via some DLL? |
Arnold 25-Jul-2012 [254] | Looks great Max, maybe all the docs make for a large script/download? The syntax highlighting, yes,the syntax file for UltraEdit is here for inspiration: http://www.ultraedit.com/files/wf/rebol.uew |
Endo 26-Jul-2012 [255] | I've an issue with RebolIDE, I get "Script Error: Face object reused (in more than one pane): Example..." Here is the steps to reproduce: open shape document from help menu, click on an example (opens a new window), close the example window and the document window, then click on help menu. Great work by the way, I especially like the documents. |
MaxV 26-Jul-2012 [256] | @ ENDO: I think that error is something related to RebGUI . However it's no so easy to create. If you have suggestions to eliminate it, I'm here. @Arnold: there is a rebol editor with syntax hilghting, it's http://trac.assembla.com/shadwolforge/wiki , I think to incorporete it someway. |
Endo 26-Jul-2012 [257] | Nope, I don't think it is related to RebGUI (or it is indirectly). The wierd thing is, it happens just in this case: Run RebolIDE, Help -> Shape -> Execute the LAST example, Close windows, click on Help ---> Error. If you open some other documents first, or run another example in Shape document, or do anything else, then this error doesn't appear anymore. |
MaxV 26-Jul-2012 [258] | Probably there are so much nameless widget that RebGui loose control and mistake the blocks. If you find a solution, let me know. |
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