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MagnussonC 27-Nov-2012 [931] | Gaaiho Cam also seems to use the name GCam |
Geomol 27-Nov-2012 [932] | Ok. I don't get that, when I seek App Store / iTunes Store, here where I live. I'll wait and see, what Apple say about it. |
james_nak 27-Nov-2012 [933] | Geomol, very nice. Did those buttons in DRAW, eh? Inspirational work. |
Arnold 27-Nov-2012 [934] | And now combine it with the put fire in your photo script! Looking good John! |
Geomol 27-Nov-2012 [935] | James, yes buttons are made with DRAW in REBOL. Also the shutter button, which I first took a picture of from my Nikon FM3A camera, and then modelled in DRAW from scratch by looking at the grayscale in the picture. |
Gregg 27-Nov-2012 [936x8] | Very nice John! Best of luck with your apps. |
press the white balance button for effectful photos. Effectful is not a normal english word. Maybe something like "to change the color balance"? I'm not a photographer, so can't say what the best terminology is. | |
GCam by default operate* in Auto Exposure mode *operates* | |
With commas: GCam, by default, operates in Auto Exposure mode | |
GCam measure* light - *measures less shaking - "more stable"? brightest area of the shoot* - "shot? | |
This makes it easier to judge, if a photo is in focus or not when zooming in on a photo suggest: This makes it easier to judge if a photo is in focus, when zooming in on a photo | |
With pinch gesture Should it be " With a pinch gesture" or " With the pinch gesture"? | |
The JPEG format is the common 85% JPEG for the iPhone. Double JPEG, and reads poorly to me. "JPEG is used 85% of the time by most people"? | |
Geomol 27-Nov-2012 [944] | Thanks a lot, Gregg! I got some similar suggestions from a friend. I'll look into it tomorrow, when I'm less tired. The JPEG is a 85% format, meaning it's not lossless, but keeps 85% of the original information in the images. The TIFF is a 100% format, meaning 100% lossless. |
Gregg 27-Nov-2012 [945] | Ah, I didn't get that. |
MagnussonC 28-Nov-2012 [946] | I searched for GCam on appshopper.com and got hits on the above mentioned app (in description they write GCam Swarm and GCam Server). I have alot of photo/image apps on my iPhone 4S. Good luck with your. As far as I know you can compress JPG to any degree. |
Geomol 28-Nov-2012 [947x2] | Yes, JPEG can be compressed further. 85% JPEG is the 'standard' on the iPhone. Apple made some API, which gives 85% JPEG. The default camera app on the iPhone output 85% JPEG. |
Gregg, I made some fixes, incl. the ones you suggested. If you wanna take a look: http://niclasen.name/gcam.html | |
Kaj 28-Nov-2012 [949] | I once experimented with JPEG and also found that 85% is the level you can go until quality deterioration becomes clearly visible |
Gregg 28-Nov-2012 [950] | just point the camera in the decided direction . "Decided" is odd there. Should it be "desired"? GCam turn* on Automatic White Balance - *turns The JPEG format is the common 85% JPEG for the iPhone. - This still sound to me like people use JPEG 85% of the time. Looks great John. Any further wordsmithing would be minor, maybe adding some prepositions and articles to make it sound more natural, but it's very good as it is. |
Arnold 28-Nov-2012 [951] | @Robert "Cool. See the source..." sure but where? LoL |
Geomol 28-Nov-2012 [952x3] | Gregg, regarding JPEG, what about wording it: The JPEG format is compressed with quality 85. or The JPEG format is compressed with 85% quality. |
or The JPEG is the common 85% quality for the iPhone. | |
*JPEG format* | |
Arnold 28-Nov-2012 [955] | The JPEG format is compressed at 85% quality setting, as is customary on the iPhoney.. eh "iPhone". |
james_nak 28-Nov-2012 [956x2] | Or "the iPhone default compression is 85%" |
Thanks Max for the update. | |
Gregg 28-Nov-2012 [958] | the iPhone default compression is 85% James +1 |
GrahamC 29-Nov-2012 [959] | The iphone loses your data at 15% |
Pekr 29-Nov-2012 [960] | re Carl's message ... dunno why, but once again I can see an aproach of how to steal the thunder from ppl being eventually interested in Red, claiming bright future of R3. It feels almost irritating to read the message containing claims, that porting of R3 takes 5 minutes, yet the only port which happened was Amiga, and ARM or other platforms never ever happened, from whatever reason. I have to ask myself - why Carl did not find 5 minutes to do the port? |
Geomol 29-Nov-2012 [961] | :) It's hard to get the best wording. When I read "the iPhone default compression is 85%", I would expect the JPEG file to be 85% the size of the uncompressed TIFF file. This is not the case. An uncompressed TIFF file from GCam is 23.9 MB, a JPEG is 10x smaller at around 2 MB. The quality is 85% meaning you loose 15% information, if you save as JPEG and not TIFF. I went with "The JPEG format is compressed at 85% quality setting, as is customary on the iPhone." Thanks again, guys. |
Andreas 29-Nov-2012 [962] | porting of R3 takes 5 minutes, yet the only port which happened was Amiga, and ARM or other platforms never ever happened [...]. why Carl did not find 5 minutes to do the port? 1. An ARM port was done, supposedly. 2. Porting is one thing, supporting a port is another. |
Pekr 29-Nov-2012 [963x2] | Andreas - I know, and that's why I don't buy it. Have you ever (or anyone from community) received an ARM port, so that ppl could port host code too? My guess is - NO, hence from such POV - ARM port does not exist ... |
R3 project started 5-6 years ago. We were dragged badly lately, so - I'll wait to see, if those words are fulfilled .... | |
Ladislav 29-Nov-2012 [965x2] | I can see an aproach of how to steal the thunder from ppl being eventually interested in Red - then your sight is a little bit far-fetched |
how could it have that effect? | |
Pekr 29-Nov-2012 [967] | Ladislav - in 2004, when R# was slowly taking off, Carl published a blog article or announcement, describing R2 plugin feature. The supposed release was "imminent". Prior to that, Carl even contacted Doc to eventually stop working on R#, or so I remember. Of course, the announcement was just to distract ppl from alternative, keeping them interested in REBOL. Later on, I several times rightly identified some blog-post, whose purpose was nothing more, than to buy some time for RT, where in fact promissed things were not delivered. So - of course it is just my speculation, but with the history of R3 development I find it really curious to try to hype users to believe, that port to ARM could happen in 5 minutes, when RT was not able to deliver it is 5-6 years of R3 existence? And if so, it sounds a bit unfair to me ... Simply put - wish Red, R3, World, whatever clone a success. It is just that what I would like to see is - a realistic estimates on any side .... |
Ladislav 29-Nov-2012 [968] | So - of course it is just my speculation agreed, that is what I wrote as well, adding the words "far fetched" and you did not convince me I should change *my* wording. |
Gregg 29-Nov-2012 [969x2] | I haven't played with it yet, bu thanks for releasing your code editor Steeve. |
FWIW, any R3 announcements are not deterring me from supporting Red. | |
Arnold 29-Nov-2012 [971] | Porting takes 5 minutes getting to that point takes a lifetime. |
Pekr 29-Nov-2012 [972] | :-) |
james_nak 29-Nov-2012 [973] | Thanks Steeve and Arnold! |
GrahamC 29-Nov-2012 [974] | the JPEG compression uses the iPhone default setting of 85%. |
Gregg 29-Nov-2012 [975] | Thanks Arnold. I will have to take a look at it. |
BrianH 29-Nov-2012 [976x3] | Pekr, he already did port it to ARM Linux, but at the time noone working on the project had an ARM machine to test with other than an Android phone. And porting the core to Android is the simple part; the host would need to be rewritten almost completely for Android due to the different application model. Noone was using Amiga either. The only alternate platform that was getting any use by the project members was Syllable. |
Porting the core takes about 5 minutes since it's just a matter of getting the compiler settings right. There is almost ne platform-specific code in the core. Porting the host code to a new platform can sometimes take a rewrite, depending on the application model of the platform. | |
You have to remember also that when the old R3 project was active, cheap ARM computers that could run straight Linux were almost unheard of, or were too expensive. Nowadays we have cheap micro-ARM computers that can be bought for less than $100 and can be easily experimented on. | |
Andreas 29-Nov-2012 [979x2] | Pekr, he already did port it to ARM Linux, but at the time noone working on the project had an ARM machine to test with other than an Android phone. Maybe I fall into the "no one working on the project" category, but I had ARM machines available for at least the last 6 years or so. Last time Carl was rumored to have ported to ARM (most likely "again"), I was certainly around, with ARM machines, offering to test :) |
But in any case, I see no indication as to why "porting to (Linux) ARM" should _not_ be a matter of 5 minutes, and I also see no real reason as to why not to believe Carl when he last claimed to have done such a port. | |
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