World: r4wp
[#Red] Red language group
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Ladislav 17-Nov-2012 [3986x4] | (although a bit more complicated than the 1c case) |
1a) is a task for people stating that "zero does not exist" | |
...and also for people stating that "index arithmetic *is* working in R2" | |
Note that the difference between 1c) and 1b) seems to demonstrate why 0-based indexing may be found more convenient than 1-based indexing | |
PeterWood 17-Nov-2012 [3990] | I know this would be consiidered a "workaround" but head-index?: func [s i] [i - (index? head s) + (index? s)] |
Ladislav 17-Nov-2012 [3991x2] | Testing your implementation with: 1 = index? head s 0 = i 2 = index? s i get: 1 = head-index? s i , which is incorrect |
(your solution is actually 1b, not 1a) | |
BrianH 17-Nov-2012 [3993] | It would work for 1c too. |
Ladislav 17-Nov-2012 [3994x2] | yes |
(but in any of those cases my solutions are simpler) | |
Kaj 17-Nov-2012 [3996] | In REBOL, we have an important design rule to optimise for the common case. Your exercise is contrived, while R2 still optimises for the common cases |
Ladislav 17-Nov-2012 [3997x2] | OK, for Kaj: I do not insist the solution has to be "optimized". |
just working will be OK | |
Kaj 17-Nov-2012 [3999] | Another case of the common case is that Red's intended common audience is common people, not mathematicians. While R3 "works" for mathematicians, R2 is the one that works for common people |
Ladislav 17-Nov-2012 [4000] | So, if we consider Peter Wood a "common man"(no offense intended), do you state that his solution works? |
Kaj 17-Nov-2012 [4001] | I already stated I'm not talking about your mathematical exercise, but about common programming patterns in REBOL, such as series/-1 |
Ladislav 17-Nov-2012 [4002] | OK, so you feel offended that Peter considered my exercise worth trying? |
Kaj 17-Nov-2012 [4003] | Not at all |
PeterWood 17-Nov-2012 [4004] | Kaj is write I wouldn't write such a function. |
Ladislav 17-Nov-2012 [4005] | ...but you did...? |
Kaj 17-Nov-2012 [4006] | To oblige you, because Peter is such a nice commoner :-) |
Ladislav 17-Nov-2012 [4007x2] | I do not think he really felt obliged? |
Also, optimization (as many programmers know) is not about making something incorrect or non-working. It is about making something better in some sense. | |
Kaj 17-Nov-2012 [4009] | Yes, and that's what Andreas' formulation of the ordinal! proposal does |
Ladislav 17-Nov-2012 [4010] | Well, I would state that my task looks like a "simple enough task to tackle", and the one even inexperienced users (surely not only mathematicians) should be able to tackle, and they would, as Peter demonstrated, if the index arithmetic weren't broken. |
Kaj 17-Nov-2012 [4011] | That's not the point; as Peter said, a common REBOL programmer wouldn't program this function exactly because there are better solutions |
BrianH 17-Nov-2012 [4012] | Give us a better solution than PICK/POKE then. |
Andreas 17-Nov-2012 [4013] | One note: as far as I can tell, s/-1 is not a common pattern at all, but rather a quite "uncommon" one in as far as it is rarely encountered in real REBOL code. FIRST and /1 are the common patterns, which are not touched by R3. Actually, the only thing different in R3 that arguably "works for common people" in R2 is this uncommon pattern of s/-1 and s/-2. Every other use of negative indices is broken in R2 (and as such, works for neither mathematicians nor common people) but works in R3. |
BrianH 17-Nov-2012 [4014x2] | I really don't care about path syntax with computed indexes, it's ugly and awkward, and broken because of the 0 hole. I'd really rather use a function. As long as we get PICKZ/POKEZ, I'll be good. We already have SKIP to act as a non-broken AT. But at least plug the hole with a triggered error, so it won't mess people up silently. It's a huge failure, at least make not fail silently. |
As Ladislav demonstrated, 0-based is better anyway for computed indexes, so PICKZ and POKEZ would be better to use even if PICK and POKE didn't have the hole | |
Kaj 17-Nov-2012 [4016] | Nenad already counted a lot of occurrences of /-1 in Red. Most others have failed to contribute analyses of real code |
Andreas 17-Nov-2012 [4017] | 14 occurrences of /-[1-9] in current Red sources, 1 is from makedoc2. |
BrianH 17-Nov-2012 [4018] | Which means that either Doc prefers path syntax over function syntax, or path syntax was implemented first, or both. Nonetheless, it's real code of any significant complexity, so it probably includes backward index use. |
Kaj 17-Nov-2012 [4019x2] | I just counted three occurrences in PowerMezz, and two occurrences of /-2 |
Most Red code is currently R2 code, so implementation order doesn't come into it | |
Andreas 17-Nov-2012 [4021] | Just for comparison: Red's sources are 13k lines (including whitespace and comments) of code. |
BrianH 17-Nov-2012 [4022] | The preference then. So, at least 2 people like to use path syntax (PowerMezz was written by one guy). It was bound to happen that someone wouldn't find that syntax ugly :) |
Andreas 17-Nov-2012 [4023x2] | The above counts are not about path syntax, but specifically about _negative indices_ in paths. |
In the ancient (!!) rebol.org snapshot I have locally, I counted 11 occurrences in 8 files (blog, new-blog, make-doc, make-doc-pro, makedoc2, json, translate, xml-dom) in a total of ~1000 files and 255k lines of code. | |
BrianH 17-Nov-2012 [4025x3] | Yup, that's what I think is ugly, almost as bad as paths with parens. That's why I tend to use PICK when I'm doing negative indexes. |
Personal preference :) | |
Same code though. | |
Kaj 17-Nov-2012 [4028] | People have been discouraged to use fixed path indexes because they are supposedly slower in R2 than FIRST and such, but I like path syntax because it is shorter and unambiguous |
Ladislav 17-Nov-2012 [4029] | Just to make myself more clear for "common people": I think that the programming language should be designed so that "common people" should not need a specialized mathematical training to be able to define the HEAD-INDEX? function; rather I think that they should be able to successfully tackle a problem of such a low complexity without any problem. Also, I noticed that Kaj's opinion differs. |
BrianH 17-Nov-2012 [4030] | They were slower in R2. I think that they're faster in R3. |
Kaj 17-Nov-2012 [4031] | That's what I said |
BrianH 17-Nov-2012 [4032] | supposedly :) |
Andreas 17-Nov-2012 [4033] | Brian, just for the record, I find your proposal reasonable and pragmatic. If I'm given PICKZ and POKEZ, I couldn't care less about the poor souls suffering from trying to use path syntax with negative indices and falling into the 0 hole. Maybe a bit egoistic, but well. |
Kaj 17-Nov-2012 [4034] | The reason I'm not finding negative indexes in paths in my own CMS code is that I had to replace them because they're not compatible between R2 and R3 |
Ladislav 17-Nov-2012 [4035] | If I'm given PICKZ and POKEZ, I couldn't care less about the poor souls suffering from trying to use path syntax with negative indices - if I know you well, you would actually explain to them the advantages of the simple approach (especially when being asked about some index arithmetic problem), and I am sure that the "reasonable souls" would join you soon, and the others would either stop programming in the language or follow suit as well. |
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