World: r4wp
[#Red] Red language group
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PeterWood 25-Nov-2012 [4373] | I have just uploaded a basic script to generate Red/System API docs to Github. It could do with a lot of polishing, perhaps you could take a look? |
Jerry 25-Nov-2012 [4374] | Red/System API Docs ... Just what I need, Thanks, Peter. :-) |
Marco 25-Nov-2012 [4375] | I would like to report a bug in red-system. I would prefer not to register myself anywhere. Which is the simplest way ? |
Kaj 25-Nov-2012 [4376] | Arnold, I'm talking about the RPi wiki I linked above |
Arnold 25-Nov-2012 [4377] | Added to the favorites! |
DocKimbel 25-Nov-2012 [4378] | Marco, you can report it here, and someone will then re-post it in the bugtracker on github. |
Marco 25-Nov-2012 [4379] | red-system question: How can I create a simple array of constants? |
Kaj 25-Nov-2012 [4380x4] | That's a bit tricky. There's no explicit support for specifying that |
You can write such a list in the arguments of a function, so you can make a constructor function that takes the constants and delivers the array | |
Actually, when you use a typed constructor function, you already get access to the arguments array, but it's an array of stuct!s of type typed-value! | |
If you can use the array in that form, you can use that trick, but you have to stay within the function because the array is on the stack | |
DocKimbel 25-Nov-2012 [4384] | I have some design notes for supporting literal arrays of scalar values (integers, bytes, floats, booleans), but as we haven't had the need for them in Red construction so far, I have not implemented such support yet. |
Marco 25-Nov-2012 [4385] | I am trying to write a test red-system program but it is a pain: I write it in my editor, then open a Rebol console and do change-dir... do/args ... then: If I open a window console and run the program I can not compile it anymore (it is locked by the console?), and if I try to run it in Rebol with call/console ... it hangs. Which is the right method? |
DocKimbel 25-Nov-2012 [4386] | Are you compiling the same program again while it is already running? |
Marco 25-Nov-2012 [4387] | No, but now I see that I must wait some seconds before a new compilation. |
DocKimbel 25-Nov-2012 [4388] | On which platform are you? |
Marco 25-Nov-2012 [4389] | win 7. Acer Aspire 2.0 Ghz |
DocKimbel 25-Nov-2012 [4390x2] | If I open a window console and run the program I can not compile it anymore (it is locked by the console?), and if I try to run it in Rebol with call/console ... it hangs. I don't get this part...Your program seems to be still running while you think it has finished. |
If you have no loop in your code nor system calls that might block, you could try disabling your anti-virus program to see if that's not the one interfering. | |
PeterWood 25-Nov-2012 [4392x2] | Does call/console work under Windows 7? call/console "ver" causes REBOL to hang on my machine after printing "The handle is invalid twice." |
Perhaps it is better to use call/output? >> console-output: make string! 2000 == "" >> call/output "ver" console-output == 0 >> console-output == "^/Microsoft Windows [Version 6.1.7601]^/" | |
Jerry 25-Nov-2012 [4394] | In C/C++, A file which might be included by other files would likely start with "#ifndef _OOXX_H #define _OOXX_H" and end with "#endif". How would I do that in Red/System? Thanks. |
PeterWood 26-Nov-2012 [4395] | Red/System will only include a file once no matter how many #includes it encounters. |
Jerry 26-Nov-2012 [4396] | Thanks, Peter. |
Kaj 26-Nov-2012 [4397] | Yeah, can't believe they didn't fix that in C* in fourty years |
NickA 26-Nov-2012 [4398] | I'm offering another matching funds drive to help keep Doc working on Red. I'll match funds donated to him by December 25, 2012, up to a total of $1000. If you're interested in Red, please help Doc focus his efforts on the project. |
Kaj 26-Nov-2012 [4399] | Cool :-) |
Arnold 30-Nov-2012 [4400] | I have been testing my compiler help script and notice the compilation of my red test script takes about 150 ms and after that the compiling to native code takes 3791ms and the linking is done in 92 ms. The step in the middle seems to take relative long. This is because Rebol does the bulk of the work here? For the JIT compiler there will be a faster Red compile one. |
DocKimbel 30-Nov-2012 [4401] | The "step in the middle" is the compilation of: - the Red/System code generated from Red code (user + boot script) - the whole Red runtime code (in Red/System) - the whole Red/System runtime code (in Red/System) The current "slowness" is caused mainly by: 1) all the runtime parts being recompiled for each user script 2) REBOL relative slowness The cures are: - for 1), precompile runtime parts, and recompile them only on changes - for 2), Red self-hosted compiler will give a good boost (x10 is my target) Also, the self-hosted Red and Red/System compilation speed will be improved compared to the current versions. In the end, we should have very fast static and dynamic compilation, the target to reach for the JIT compilation mode is less than 100ms for short scripts, typically, most functions should compile under 10ms. |
NickA 30-Nov-2012 [4402] | ^ Things like this are why you're "Doc"Kimbel and not "Mr"Kimbel :) |
DocKimbel 30-Nov-2012 [4403x2] | ;-) |
Actually, there is a quote from Jack Shephard (the doctor and main character in L.o.s.t. TV show) that I repeat to myself when facing lots of new bug reports or complex issues: "I can fix it" ;-) | |
NickA 30-Nov-2012 [4405x2] | That's so dramatic (...and rightfully so at times, I'm sure) :) |
Doc, what are your current expectations about timing for a Red GUI? Do you want to make it VID-like? (my vote is for yes). GUI was the "hook" for R2, and I think a GUI as simple to use as VID, even if not encompassing as many features, would increase RED's appeal dramatically. | |
DocKimbel 30-Nov-2012 [4407] | VID-like: definitely. Not only because it is a simple and efficient way to build GUI, but also because it nicely shows the power of dialecting, applied rightly, so it "validates" the whole concept behind REBOL and Red. I was planning two approaches: - prototype a VID dialect for cross-platforma native GUI once we have the right interfaces between Red and Red/System. (That part will include also mobile platforms, if possible, else, they will have rely on a mobile-oriented GUI dialect). I will probably start to play with it around Christmas, and try to reach an alpha/beta in Q2 2013. - prototype a VID dialect for HTML frontend, having GUI frameworks as backend targets (Sensha, jqueryUI,...). The hard part here is abstracting the client-side coding, Topaz would be great for that, if Gabriele can find time to continue working on it. Else, I will need to work on my own Red to JS compilateur. It would be also nice to have a wrapper over R3/View or a Red/System port of it, but it would need contributors to take it in charge. There are also more possible GUI options. |
Pekr 30-Nov-2012 [4408x2] | The cool stuff to show-off would be - bring your Red on your SD card/USB stick, plug-it-in, go to its dir = show "no-instal" option, show some GUI dialect, press a button, generate android app, and with one command or a dialect, push it to Google play. Then I can send you my friends short/long description, how long it took him to get his app there, downloading and installing all the JAVA crap and all dependencies ... |
That could send a message to the overbloated world out there, and could win some audience ... | |
NickA 30-Nov-2012 [4410x3] | Curious too about time frames for file access, network protocols, 2D drawing API, sound, etc. Are those things on the horizon yet? Looking forward to when you can port higher level things like mysql dialect, games demos, etc. |
You answer makes me want to send you more money :) | |
You -> Your | |
DocKimbel 30-Nov-2012 [4413x4] | :-) File and network I/O: should be done for Christmas (maybe alpha state for networking). I will provide then HTTP client/server support shortly after. Expect more network protocols to come in Q1/Q2 2013. 2D/sound will be part of the work on GUI, so will happen later in 2013. Mysql support through networking: I will very much like to have that, as Postgresql support too. Expect them before summer 2013 (or maybe before for MySQL, if I need it for a killer Red demo). ;-) |
Pekr: that is the kind of "killer-demo" that we need to make Red reach out developers far beyond REBOL community. | |
BTW, functions support should be finished this weekend, then I will work on object! and error! implementation new week. | |
new = next | |
Henrik 30-Nov-2012 [4417x2] | Now after observing development of several GUI systems, there are always some particular things I find wrong with them: They were designed with small details in mind rather than the big picture. This means that when a developer uses a GUI system, he'll find that some things are easy, while others are very hard. For example, none of our GUI systems are particularly designer friendly, meaning that building a skin requires a programmer with artistic skills. There are not many of those around and that's a real problem. Saphirion's R3 GUI was derived from Carl's work in a way, where several parts were rewritten, because they didn't scale enough for real-world GUIs. The rest of the work has been about beefing up the R3 GUI to handle what is needed. Development often seems to go in isolated sections: Building styles, building a layout engine, event handling, skin system, animation or whatever, without a properly coherent view on the whole thing. We talk about how we have a really nice feature, but that feature may not mean much, if it's not functioning in a coherent way with the rest. If I were to restart VID Ext Kit as a new GUI system, I would rewrite it top down: Start with an application with the simplest, purest GUI description and write the GUI system down from there. I would recommend that a GUI system for Red needs to be written like that, starting as early as possible and let it grow downwards instead of upwards with a real application in mind rather than some neat demos. |
In short: Write apps and pretend we have a complete, perfect and luxurious GUI system with no work-arounds. Then write that GUI system. | |
Marco 30-Nov-2012 [4419] | red-system question: which is the difference between pointer! [byte!] and c-string! ? |
AdrianS 30-Nov-2012 [4420] | It would be great if the GUI system used a combination of vector and bitmap rendering for widgets. Vector drawing could be used for initial drawing or when a GUI was re-sized. Thereafter, the widgets could cache their bitmap (if so configured). Maybe I'm stating the obvious and this is already how things are planned to work. |
DocKimbel 30-Nov-2012 [4421x2] | Henrik:I agree with your way of thinking, that is the kind of pragmatic approach I take often too when designing any dialects or even APIs. For the Red native GUI system, I will prototype it with the first big Red app I plan to write: the Red IDE. |
which is the difference between pointer! [byte!] and c-string! ? C-string! points to a stream of bytes terminated by a NUL character, while pointer! [byte!] has no such requirement. | |
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