World: r4wp
[!REBOL3] General discussion about REBOL 3
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Ladislav 13-Apr-2013 [2360x2] | Yes, the reason why GOBs needed GC was that they did not fit within 128 bits. |
(GOB is 512 bits) | |
Andreas 13-Apr-2013 [2362] | So there's a "gob reference" value type? |
Ladislav 13-Apr-2013 [2363] | Yes |
Andreas 13-Apr-2013 [2364] | Ah, I see. A "gob value" is just a pointer to the real gob structure. |
Ladislav 13-Apr-2013 [2365] | REBGOB (the part needing GC) is 512 bits, while Reb_Gob (fits within 128 bits and points to a REBGOB) |
Andreas 13-Apr-2013 [2366x2] | REBGBO! :) |
Thanks for clarifying. | |
Ladislav 13-Apr-2013 [2368x3] | Yes, sorry, it is just struct Reb_Gob called REBGBO. |
BTW, REBGBO looks quite ugly to me | |
(I mean just the name) | |
Andreas 13-Apr-2013 [2371x2] | Maybe REBGBI (in analogy to REBSRI) would be better? |
Is the "index" field of REBGBO presently used? | |
Ladislav 13-Apr-2013 [2373x7] | yes |
you can write: next gob | |
So, actually, the "full GOB" is 544 bits, not just 512 | |
(when summing REBGOB and REBGBO while subtracting the pointer. | |
I am quite curious whether it would be possible to fit a Rebol value to less than 256 bits when using 64-bit memory pointers | |
I originally guessed 160 bits might suffice, but I would not bet on it now. | |
if not wanting to make some "big adjustments", it looks like absolutely necessary to go to at least 224 bits. | |
Andreas 13-Apr-2013 [2380x2] | I'd be quite interested in that as well. |
And I'd generally try to stay 64-bit aligned. | |
Ladislav 13-Apr-2013 [2382] | ...which yields exactly 256 bits :-( |
Andreas 13-Apr-2013 [2383] | 192 or 256, yes. |
Ladislav 13-Apr-2013 [2384x2] | some "values" contain 3 pointers, which gives 192 + type information + alignment = 256 |
Hi, all, a "stupid" question: R3 is still called "alpha" (and there *are* issues I want solved before moving it to beta). One of the issues is the "gotcha" represented by the DECIMAL! name. I know that it is used consistently in Rebol, but it is still a "gotcha" for any possible newcomers actually stating something like: "here mathematics is not welcome", which is not true so much as I (mathematician by the education) would say. Also, having a "truly decimal" datatype called MONEY! in R3, I would prefer a rename: MONEY! rename to DECIMAL! DECIMAL! rename to REAL! or FLOAT! (or something else that could be popular) So, how many of you prefer to keep the DECIMAL! name for the 64-bit IEEE 754 binary floating point format used in Rebol and how many of you prefer to rename the DECIMAL! datatype to something else? | |
Henrik 13-Apr-2013 [2386] | I would not mind this change. |
Andreas 13-Apr-2013 [2387] | I'm strongly in favour of this change (and would prefer float! over real!). |
Gregg 13-Apr-2013 [2388] | Not a stupid question, a hard one. 1) Keep money! as it is. 2) Use new decimal type for decimal! +1 3) Use float! (not real!) as the name for IEEE754 +1 |
Ladislav 13-Apr-2013 [2389] | Thanks for 3). As far as 1) and 2) go, it looks that you did not read www.rebol.net/wiki/Money yet? |
Robert 13-Apr-2013 [2390] | Lad: +1 |
DocKimbel 13-Apr-2013 [2391] | That should be more in line with Red's type naming. So: * Float!: +1 (though I'm not against real!, float! is more CS than maths) * Decimal! for a BCD type (could use money literal form, so, +1 for renaming money!) |
Ladislav 13-Apr-2013 [2392] | It looks www.rebol.net is down? |
Robert 13-Apr-2013 [2393] | for me too |
Gregg 13-Apr-2013 [2394] | Me too. Can't read the link. |
Gregg 14-Apr-2013 [2395] | rebol.net is back up, so I looked at the wiki artilcle. To clarify, I *did* know money changed in R3. What I meant was that I want that to stay the same as it is now, in R3. |
Rebolek 15-Apr-2013 [2396] | Good idea, Ladislav, I agree. |
Endo 15-Apr-2013 [2397] | +1 for Ladislav's idea. |
Ladislav 15-Apr-2013 [2398x3] | Clarification: as far as I know nobody plans to change the implementation of the datatype. However, it is not money in fact, it is actually better characterized as a decimal datatype. That is why I did not understand why did you suggest any new decimal type since it already exists using just an inadequate name. |
or maybe adequate... The fact is that the syntax corresponds well to the money! name, and it makes sense to keep the syntax as is. | |
If counting just the votes for/against naming the IEEE 754 binary floating point datatype as float! and adding BrianH as one who prefers the decimal! name for backward compatibility reasons (he perceives a datatype name to be influencing language syntax in a big way) I am currently getting: For float! name: Ladislav, Henrik, Andreas, Gregg, Robert, Doc, Rebolek, Endo For decimal! name: BrianH I would like to get more votes on this, though. | |
Pekr 15-Apr-2013 [2401] | Not sure if my "vote" applies, but in the early stages of R3 development, I radically protested against anything being called Money, which I found being a capital nonsense. Also the "$" char representing the datatype notation is OK mostly for US, but not e.g. EU, where EUR is represented by its own char. So - not sure what my suggestion alligns with, but: - remove Money datatype altogether, or let it be reserved for money/conversion purposes, along with $ char. - use decimal! for BCD, no $ char, but if we need to distinguish from IEEE754, I can live with that - use float! for IEEE 754 stuff |
PeterWood 15-Apr-2013 [2402] | float! instead of decimal!, decimal! instead of money! +1 (for both) |
DocKimbel 15-Apr-2013 [2403] | Pekr: how do you propose to distinguish literal forms of decimal! vs float! if you remove the $ prefix? Though I agree that the $ doesn't look nice from here (EU). |
MaxV 15-Apr-2013 [2404x3] | I love the mone! type, moreover you may use EUR$4 for EURO |
It reduce to only 2 decimal automatically, it's very useful! | |
It advice you if you are macking some mistake | |
Maxim 15-Apr-2013 [2407] | IEEE renamed to float!, money! renamed to decimal! this way, the vast majority of apps which used decimals before will simply continue to work, but be more precise (albeit a bit slower). |
DideC 15-Apr-2013 [2408x2] | Carl blog about "Currency designator for money datatype" http://www.rebol.net/cgi-bin/r3blog.r?view=0201 Carl stated in its reply "4. No, we are not renaming decimal. It will remain as is." just to remember us. So: 1) current R3 money! datatype is not a money type as R2 define it. So it can be renamed. 2) Should the actual R3 money! be renamed decimal! is againt Carl point, but I'm not against it if we ponder the compatibility issue (BrianH point). 3) decimal! -> float! I don't like it but Icould probably leave with! 4) a money! type must be considered as a BCD + currency type. A "must hvae" would be the possibility to programmaticaly define the rules to apply if mathematical operations arrived between different currency numbers. So it can throw an error or apply a conversion or change the resulting currency... A dialect would be used to specify the rules : money-rules [* M M currency Mē / M M error / Mē M currency M + EUR CDN error + EUR USD multiply 1.30800] Think ">> M$2.0 * M$2.0 == Mē$4.0" |
>> EUR$10 + USD$10 == EUR$23.08 | |
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