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World: r4wp

[!REBOL3] General discussion about REBOL 3

Chris
22-Dec-2012
[315]
It is a superset though, iirc -- any MD(2) document can be processed 
by MDP.
AdrianS
22-Dec-2012
[316]
we should probably try to make it clear for newcomers when we mean 
MakeDoc(2) vs Markdown, which some people might think MD refers to
Chris
22-Dec-2012
[317x2]
Scot, on generation: Gabriele's FSM emitters (particularly for HTML) 
are the most elegant solution to this I've seen. I use it often.
Adrian, I'm not certain, but I believe the settled extension (and 
I suppose shorthand) for MakeDoc is .rmd (Rebol MakeDoc).
AdrianS
22-Dec-2012
[319]
I just meant in here - someone dropping in/by might get confused 
when there are references to MD
BrianH
23-Dec-2012
[320]
Could you all please test the https://github.com/BrianHawley/r3-bh/tree/length-embedded-script
fix? Carl wants more testers before he accepts the https://github.com/rebol/r3/pull/40
pull.
Andreas
23-Dec-2012
[321]
Could you maybe write up some testcases?
BrianH
23-Dec-2012
[322x2]
The only externally visible change is that sys/load-ext-module and 
sys/load-module return 3 values instead of 2. If you don't have any 
code that calls those functions directly, then all working code won't 
be affected. The only code outside of sys-load.r that could hypothetically 
call those functions would have been written by Ladislav for include, 
or Saphiron for their encapper, but even then it's unlikely. Andreas, 
you could grep Saphiron's sources to tell me if those functions are 
referenced outside of sys-load.r.
The only behavioral change is that length-specified embedding works. 
It was documented before, but didn't work because the code above 
sys/load-header didn't support it. With this it does.
Andreas
23-Dec-2012
[324x2]
Where is "length-specified embedding" documented?
I fear that with the pull request as-is, even basic script execution 
is broken:
$ cat foo.r 
REBOL [] print 42
$ ./r3 foo.r 

** Script error: select does not allow integer! for its series argument
** Where: make either either -apply-
** Near: make system/standard/script [
    title: select first code '...

>>
BrianH
23-Dec-2012
[326x6]
I don't even know anymore. I'll write some example code. If your 
script dowsn't have length: some-integer in its header, it won't 
be affected.
Alright, let me check that.
That code in in sys/do*.
Wait, it's not, do* uses select hdr 'title. That's in the fake do 
in sys/start.
Let's not pollute the group. Continuing privately.
OK, it works now.
Ladislav
26-Dec-2012
[332]
MDP is a dialect of Rebol.

 - actually, it is a dialect of Rebol exactly like C, i.e., not at 
 all
Gregg
26-Dec-2012
[333]
To clarify, a dialect needs to be REBOL loadable data, not just a 
string that is parsed.
BrianH
26-Dec-2012
[334x3]
Pekr, R2's console was GUI on Windows, not a real console app. Carl 
had wanted to make an R3 console like R2's but better, in the R3 
GUI. We just never got around to it.
Some of the rest of us (me particularly) had missed the Linux/OSX-style 
real console for R2, and saw the advantage of having that as an option 
in R3. We never really got that because R3 opened another window 
instead of operating in the console it was called from, which turned 
out to be the worst of both worlds.
Carl's blog was about the inline text-mode problem, trying to solve 
the open-a-window bug. That wasn't about the planned GUI, it was 
about fixing the existing console.
Pekr
26-Dec-2012
[337]
brian, iirc, it was about inability to have view exe being used as 
real fonsole. Carl did not find a way of how to do it ...
BrianH
26-Dec-2012
[338x2]
If you are talking about the existing R3 console, the problem was 
that he couldn't make a real console-mode R3 program without losing 
functionality that he only knew how to support in GUI-mode programs, 
and he couldn't make a GUI-mode app use the Windows console without 
allocating its own console window, which lost all of the advantages. 
It's not to say that this can't be done, just that noone who had 
the interest and ability to do this had made the effort, because 
it was low-priority for the contributors at the time. With more contributors 
now, perhaps this will get fixed.
If R3 is able to use the real Windows console instead of its own 
console window, you could solve the color scheme issue by using an 
alternate console - there are many - or changing your settings. It's 
up to you. However, if it allocates its own console window then you 
can't use any of the alternate console managers.
AdrianS
26-Dec-2012
[340]
Hmm, maybe the author of ConEmu should be approached about this - 
maybe he'd be interested in order to get a scripting language included.

http://code.google.com/p/conemu-maximus5/
BrianH
26-Dec-2012
[341]
Stuff like that is what we had in mind as an advantage of supporting 
the regular Windows console, Adrian. That and remote console or powershell 
use.
Andreas
26-Dec-2012
[342x2]
You can fix the "own console popping up" for Win32 R3 right away, 
if you have MSVC installed: 
$ editbin /subsystem:console r3.exe
Then r3.exe will use the "real" Windows console, when launched from 
one.
BrianH
26-Dec-2012
[344]
That's the console-mode app thing. This supposedly caused problems, 
which Carl asked about in the blog.
Andreas
26-Dec-2012
[345]
That's responsible for r3.exe having to pop up it's own console and 
not being able to reuse the parent console, if present.
BrianH
26-Dec-2012
[346x2]
Right. But supposedly changing the app to console-mode like that 
caused other problems, which I don't remember because I don't have 
a link to the blog in question.
Also, is it possible to just compile it that way in the first place? 
And is it possible for such an app to bring up a GUI, say so that 
it can run console scripts and GUI scripts?
Andreas
26-Dec-2012
[348x4]
The other problems need to be ironed out :)
Such an app can bring up a GUI, yes.


However, it will always pop up a console window (which can be closed 
immediately, but this will result in the "console flashing" effect 
some dislike).
Yes, we should built it that way in the first place. We only recently 
added building in GUI mode, to avoid a crash with console mode binaries 
when launched from shells other than cmd.exe. (Another bug that needs 
fixing).
But note that most (all?) official RT R3 alpha builds have been GUI 
mode binaries.
Kaj
26-Dec-2012
[352]
Brian, I build the Red examples in both modes, so you can try out 
the effect if you want. MSDOS/console programs can open a window, 
but Windows/GUI apps don't seem to be capable of using stdout, at 
least not to a console they're started from
BrianH
26-Dec-2012
[353x2]
OK, but I really want to reserve the term "MSDOS" for programs that 
actually run on MSDOS, a still-common embedded systems OS.
Not commonly by MS, but as DOS-compatible platforms.
Kaj
26-Dec-2012
[355]
We know that, but when giving you pointers I have to go by existing 
paths
Gerard
26-Dec-2012
[356x2]
And my "remerciements" have to go to every direct and indirect contributor 
too (Carl S, KaJ, Peter, Andreas, Ladislav, BrianH, Nick, Maxim, 
Pekr,  Jerry, many guys of the French and other international communities 
too ... name them - there's too much to name all of them without 
leaving someone behind). My best wishes to you all Gang- you're forming 
an exceptionally tight and prosperous team. Your tools are the best 
I saw for being productive and easyness of use. Let's the Red/Red-System 
combination, to be the future C language replacement as the new World's 
low/high level language mix of choice.  Not to be without mentioning 
the REBOL and its loyal followers too (many of the same Red contributors 
but many more like Robert, Cyphre, Henrik ... and many others which 
have found their way while we were waiting for R3 to become open 
source, like Gabriele, Geomol ... - without which we would never 
be here now.
Sorry it was intended for the Red group first but as you see I am 
thinking about every one of you all - keep up the good work everybody 
!
Pekr
27-Dec-2012
[358]
BrianH: just for the reference - here's the console related blog 
and comments - http://www.rebol.net/cgi-bin/r3blog.r?view=0282#comments
BrianH
27-Dec-2012
[359]
Thanks.
Mchean
28-Dec-2012
[360]
wow impressed with the forward motion.
Andreas
29-Dec-2012
[361]
First baby steps towards R3 64-bit builds:
https://github.com/rebol/r3/issues/45#issuecomment-11746288


TL;DR: We are slowly getting to a foundation for more serious 64-bit 
work.
GrahamC
29-Dec-2012
[362]
64 bit slower than 32 bit?
Andreas
29-Dec-2012
[363x2]
Yes, but that's not really any useful "user level" metric.
(At the moment.)